decoder/Control: use ScopeLock
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ef260377c3
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2939fadd6a
@ -90,7 +90,7 @@ DecoderControl::Start(DetachedSong *_song,
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void
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DecoderControl::Stop()
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{
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Lock();
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const ScopeLock protect(mutex);
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if (command != DecoderCommand::NONE)
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/* Attempt to cancel the current command. If it's too
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@ -101,8 +101,6 @@ DecoderControl::Stop()
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if (state != DecoderState::STOP && state != DecoderState::ERROR)
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SynchronousCommandLocked(DecoderCommand::STOP);
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Unlock();
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}
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bool
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@ -213,10 +213,8 @@ struct DecoderControl {
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gcc_pure
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bool LockIsIdle() const {
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Lock();
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bool result = IsIdle();
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Unlock();
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return result;
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const ScopeLock protect(mutex);
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return IsIdle();
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}
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bool IsStarting() const {
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@ -225,10 +223,8 @@ struct DecoderControl {
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gcc_pure
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bool LockIsStarting() const {
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Lock();
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bool result = IsStarting();
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Unlock();
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return result;
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const ScopeLock protect(mutex);
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return IsStarting();
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}
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bool HasFailed() const {
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@ -239,10 +235,8 @@ struct DecoderControl {
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gcc_pure
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bool LockHasFailed() const {
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Lock();
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bool result = HasFailed();
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Unlock();
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return result;
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const ScopeLock protect(mutex);
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return HasFailed();
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}
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/**
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@ -267,10 +261,8 @@ struct DecoderControl {
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*/
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gcc_pure
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Error LockGetError() const {
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Lock();
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Error result = GetError();
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Unlock();
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return result;
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const ScopeLock protect(mutex);
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return GetError();
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}
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/**
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@ -297,10 +289,8 @@ struct DecoderControl {
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gcc_pure
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bool LockIsCurrentSong(const DetachedSong &_song) const {
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Lock();
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const bool result = IsCurrentSong(_song);
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Unlock();
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return result;
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const ScopeLock protect(mutex);
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return IsCurrentSong(_song);
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}
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private:
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@ -336,17 +326,15 @@ private:
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* object.
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*/
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void LockSynchronousCommand(DecoderCommand cmd) {
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Lock();
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const ScopeLock protect(mutex);
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ClearError();
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SynchronousCommandLocked(cmd);
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Unlock();
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}
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void LockAsynchronousCommand(DecoderCommand cmd) {
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Lock();
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const ScopeLock protect(mutex);
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command = cmd;
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Signal();
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Unlock();
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}
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public:
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