db/DatabasePlaylist: pass Database reference around
Reduce global variable usage, move to frontend code.
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@@ -21,7 +21,6 @@
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#include "DatabasePlaylist.hxx"
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#include "Selection.hxx"
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#include "PlaylistFile.hxx"
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#include "DatabaseGlue.hxx"
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#include "DatabasePlugin.hxx"
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#include "DetachedSong.hxx"
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#include "Mapper.hxx"
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@@ -37,17 +36,14 @@ AddSong(const char *playlist_path_utf8,
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}
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bool
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search_add_to_playlist(const char *uri, const char *playlist_path_utf8,
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search_add_to_playlist(const Database &db,
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const char *uri, const char *playlist_path_utf8,
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const SongFilter *filter,
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Error &error)
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{
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const Database *db = GetDatabase(error);
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if (db == nullptr)
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return false;
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const DatabaseSelection selection(uri, true, filter);
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using namespace std::placeholders;
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const auto f = std::bind(AddSong, playlist_path_utf8, _1, _2);
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return db->Visit(selection, f, error);
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return db.Visit(selection, f, error);
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}
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