player/Control: remove Lock(), Unlock()

This commit is contained in:
Max Kellermann
2018-09-23 17:16:17 +02:00
parent 0e0bc7976f
commit 287cff40b9

View File

@@ -246,20 +246,6 @@ public:
thread.Start(); thread.Start();
} }
/**
* Locks the object.
*/
void Lock() const noexcept {
mutex.lock();
}
/**
* Unlocks the object.
*/
void Unlock() const noexcept {
mutex.unlock();
}
/** /**
* Signals the object. The object should be locked prior to * Signals the object. The object should be locked prior to
* calling this function. * calling this function.