add volatile qualifiers to some shared mem buffer stuff, to enusre compiler

doesn't optimize out order sensitive stuff

git-svn-id: https://svn.musicpd.org/mpd/trunk@698 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Warren Dukes
2004-04-11 23:37:18 +00:00
parent ae33b348af
commit 26f72edc46
3 changed files with 20 additions and 20 deletions

View File

@@ -33,14 +33,14 @@ extern int buffered_before_play;
extern int buffered_chunks;
typedef struct _Buffer {
char * chunks;
mpd_uint16 * chunkSize;
mpd_uint16 * bitRate;
float * times;
mpd_sint16 begin;
mpd_sint16 end;
mpd_sint16 next;
mpd_sint8 wrap;
char * volatile chunks;
mpd_uint16 * volatile chunkSize;
mpd_uint16 * volatile bitRate;
float * volatile times;
mpd_sint16 volatile begin;
mpd_sint16 volatile end;
mpd_sint16 volatile next;
mpd_sint8 volatile wrap;
float totalTime;
} Buffer;