EventPipe: rename to GlobalEvents
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@@ -32,7 +32,7 @@
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#include "OutputAll.hxx"
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#include "tag.h"
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#include "Idle.hxx"
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#include "EventPipe.hxx"
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#include "GlobalEvents.hxx"
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#include <cmath>
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@@ -285,7 +285,7 @@ player_wait_for_decoder(struct player *player)
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player_unlock(pc);
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/* call syncPlaylistWithQueue() in the main thread */
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event_pipe_emit(PIPE_EVENT_PLAYLIST);
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GlobalEvents::Emit(GlobalEvents::PLAYLIST);
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return true;
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}
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@@ -665,7 +665,7 @@ update_song_tag(struct song *song, const struct tag *new_tag)
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/* the main thread will update the playlist version when he
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receives this event */
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event_pipe_emit(PIPE_EVENT_TAG);
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GlobalEvents::Emit(GlobalEvents::TAG);
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/* notify all clients that the tag of the current song has
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changed */
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@@ -909,7 +909,7 @@ static void do_play(struct player_control *pc, struct decoder_control *dc)
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player_dc_stop(&player);
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player_command_finished(pc);
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music_pipe_free(player.pipe);
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event_pipe_emit(PIPE_EVENT_PLAYLIST);
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GlobalEvents::Emit(GlobalEvents::PLAYLIST);
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player_lock(pc);
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return;
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}
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@@ -1086,7 +1086,7 @@ static void do_play(struct player_control *pc, struct decoder_control *dc)
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player_unlock(pc);
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event_pipe_emit(PIPE_EVENT_PLAYLIST);
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GlobalEvents::Emit(GlobalEvents::PLAYLIST);
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player_lock(pc);
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}
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