buffer, pipe: convert to C++
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112
src/MusicPipe.hxx
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112
src/MusicPipe.hxx
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_PIPE_H
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#define MPD_PIPE_H
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#include "gcc.h"
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#ifndef NDEBUG
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struct audio_format;
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#endif
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struct music_chunk;
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struct music_buffer;
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/**
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* A queue of #music_chunk objects. One party appends chunks at the
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* tail, and the other consumes them from the head.
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*/
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struct music_pipe;
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/**
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* Creates a new #music_pipe object. It is empty.
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*/
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gcc_malloc
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struct music_pipe *
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music_pipe_new(void);
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/**
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* Frees the object. It must be empty now.
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*/
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void
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music_pipe_free(struct music_pipe *mp);
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#ifndef NDEBUG
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/**
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* Checks if the audio format if the chunk is equal to the specified
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* audio_format.
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*/
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bool
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music_pipe_check_format(const struct music_pipe *pipe,
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const struct audio_format *audio_format);
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/**
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* Checks if the specified chunk is enqueued in the music pipe.
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*/
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bool
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music_pipe_contains(const struct music_pipe *mp,
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const struct music_chunk *chunk);
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#endif
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/**
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* Returns the first #music_chunk from the pipe. Returns NULL if the
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* pipe is empty.
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*/
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gcc_pure
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const struct music_chunk *
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music_pipe_peek(const struct music_pipe *mp);
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/**
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* Removes the first chunk from the head, and returns it.
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*/
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struct music_chunk *
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music_pipe_shift(struct music_pipe *mp);
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/**
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* Clears the whole pipe and returns the chunks to the buffer.
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*
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* @param buffer the buffer object to return the chunks to
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*/
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void
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music_pipe_clear(struct music_pipe *mp, struct music_buffer *buffer);
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/**
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* Pushes a chunk to the tail of the pipe.
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*/
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void
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music_pipe_push(struct music_pipe *mp, struct music_chunk *chunk);
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/**
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* Returns the number of chunks currently in this pipe.
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*/
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gcc_pure
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unsigned
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music_pipe_size(const struct music_pipe *mp);
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gcc_pure
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static inline bool
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music_pipe_empty(const struct music_pipe *mp)
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{
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return music_pipe_size(mp) == 0;
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}
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#endif
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