Use AudioCompress for volume normalization
git-svn-id: https://svn.musicpd.org/mpd/trunk@4474 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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392
src/compress.c
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392
src/compress.c
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/* compress.c
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** Compressor logic
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include "compress.h"
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#ifdef USE_X
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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static Display *display;
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static Window window;
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static Visual *visual;
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static int screen;
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static GC blackGC, whiteGC, blueGC, yellowGC, dkyellowGC, redGC;
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#endif
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static int *peaks = NULL;
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static int gainCurrent, gainTarget;
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static struct {
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int show_mon;
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int anticlip;
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int target;
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int gainmax;
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int gainsmooth;
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int buckets;
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} prefs;
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#ifdef USE_X
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static int mon_init = 0;
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#endif
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void CompressCfg(int show_mon, int anticlip, int target, int gainmax,
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int gainsmooth, int buckets)
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{
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static int lastsize = 0;
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prefs.show_mon = show_mon;
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prefs.anticlip = anticlip;
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prefs.target = target;
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prefs.gainmax = gainmax;
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prefs.gainsmooth = gainsmooth;
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prefs.buckets = buckets;
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/* Allocate the peak structure */
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peaks = realloc(peaks, sizeof(int)*prefs.buckets);
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if (prefs.buckets > lastsize)
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memset(peaks + lastsize, 0, sizeof(int)*(prefs.buckets
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- lastsize));
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lastsize = prefs.buckets;
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#ifdef USE_X
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/* Configure the monitor window if needed */
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if (show_mon && !mon_init)
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{
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display = XOpenDisplay(getenv("DISPLAY"));
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/* We really shouldn't try to init X if there's no X */
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if (!display)
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{
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fprintf(stderr,
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"X not detected; disabling monitor window\n");
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show_mon = prefs.show_mon = 0;
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}
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}
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if (show_mon && !mon_init)
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{
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XGCValues gcv;
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XColor col;
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gainCurrent = gainTarget = (1 << GAINSHIFT);
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screen = DefaultScreen(display);
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visual = DefaultVisual(display, screen);
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window = XCreateSimpleWindow(display,
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RootWindow(display, screen),
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0, 0, prefs.buckets, 128 + 8, 0,
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BlackPixel(display, screen),
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WhitePixel(display, screen));
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XStoreName(display, window, "AudioCompress monitor");
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gcv.foreground = BlackPixel(display, screen);
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blackGC = XCreateGC(display, window, GCForeground, &gcv);
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gcv.foreground = WhitePixel(display, screen);
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whiteGC = XCreateGC(display, window, GCForeground, &gcv);
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col.red = 0;
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col.green = 0;
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col.blue = 65535;
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XAllocColor(display, DefaultColormap(display, screen), &col);
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gcv.foreground = col.pixel;
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blueGC = XCreateGC(display, window, GCForeground, &gcv);
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col.red = 65535;
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col.green = 65535;
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col.blue = 0;
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XAllocColor(display, DefaultColormap(display, screen), &col);
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gcv.foreground = col.pixel;
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yellowGC = XCreateGC(display, window, GCForeground, &gcv);
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col.red = 32767;
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col.green = 32767;
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col.blue = 0;
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XAllocColor(display, DefaultColormap(display, screen), &col);
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gcv.foreground = col.pixel;
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dkyellowGC = XCreateGC(display, window, GCForeground, &gcv);
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col.red = 65535;
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col.green = 0;
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col.blue = 0;
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XAllocColor(display, DefaultColormap(display, screen), &col);
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gcv.foreground = col.pixel;
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redGC = XCreateGC(display, window, GCForeground, &gcv);
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mon_init = 1;
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}
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if (mon_init)
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{
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if (show_mon)
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XMapWindow(display, window);
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else
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XUnmapWindow(display, window);
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XResizeWindow(display, window, prefs.buckets, 128 + 8);
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XFlush(display);
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}
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#endif
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}
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void CompressFree(void)
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{
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#ifdef USE_X
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if (mon_init)
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{
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XFreeGC(display, blackGC);
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XFreeGC(display, whiteGC);
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XFreeGC(display, blueGC);
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XFreeGC(display, yellowGC);
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XFreeGC(display, dkyellowGC);
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XFreeGC(display, redGC);
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XDestroyWindow(display, window);
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XCloseDisplay(display);
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}
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#endif
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if (peaks)
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free(peaks);
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}
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void CompressDo(void *data, unsigned int length)
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{
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int16_t *audio = (int16_t *)data, *ap;
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int peak, pos;
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int i;
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int gr, gf, gn;
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static int pn = -1;
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#ifdef STATS
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static int clip = 0;
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#endif
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static int clipped = 0;
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if (!peaks)
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return;
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if (pn == -1)
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{
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for (i = 0; i < prefs.buckets; i++)
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peaks[i] = 0;
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}
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pn = (pn + 1)%prefs.buckets;
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#ifdef DEBUG
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fprintf(stderr, "modifyNative16(0x%08x, %d)\n",(unsigned int)data,
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length);
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#endif
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/* Determine peak's value and position */
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peak = 1;
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pos = 0;
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#ifdef DEBUG
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fprintf(stderr, "finding peak(b=%d)\n", pn);
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#endif
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ap = audio;
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for (i = 0; i < length/2; i++)
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{
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int val = *ap;
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if (val > peak)
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{
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peak = val;
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pos = i;
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} else if (-val > peak)
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{
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peak = -val;
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pos = i;
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}
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ap++;
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}
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peaks[pn] = peak;
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/* Only draw if needed, of course */
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#ifdef USE_X
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if (prefs.show_mon)
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{
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/* current amplitude */
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XDrawLine(display, window, whiteGC,
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pn, 0,
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pn,
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127 -
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(peaks[pn]*gainCurrent >> (GAINSHIFT + 8)));
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/* amplification */
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XDrawLine(display, window, yellowGC,
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pn,
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127 - (peaks[pn]*gainCurrent
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>> (GAINSHIFT + 8)),
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pn, 127);
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/* peak */
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XDrawLine(display, window, blackGC,
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pn, 127 - (peaks[pn] >> 8), pn, 127);
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/* clip indicator */
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if (clipped)
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XDrawLine(display, window, redGC,
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(pn + prefs.buckets - 1)%prefs.buckets,
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126 - clipped/(length*512),
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(pn + prefs.buckets - 1)%prefs.buckets,
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127);
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clipped = 0;
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// target line
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//XDrawPoint(display, window, redGC,
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// pn, 127 - TARGET/256);
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// amplification edge
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XDrawLine(display, window, dkyellowGC,
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pn,
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127 - (peaks[pn]*gainCurrent
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>> (GAINSHIFT + 8)),
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pn - 1,
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127 -
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(peaks[(pn + prefs.buckets
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- 1)%prefs.buckets]*gainCurrent
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>> (GAINSHIFT + 8)));
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}
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#endif
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for (i = 0; i < prefs.buckets; i++)
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{
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if (peaks[i] > peak)
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{
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peak = peaks[i];
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pos = 0;
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}
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}
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/* Determine target gain */
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gn = (1 << GAINSHIFT)*prefs.target/peak;
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if (gn <(1 << GAINSHIFT))
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gn = 1 << GAINSHIFT;
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gainTarget = (gainTarget *((1 << prefs.gainsmooth) - 1) + gn)
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>> prefs.gainsmooth;
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/* Give it an extra insignifigant nudge to counteract possible
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** rounding error
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*/
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if (gn < gainTarget)
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gainTarget--;
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else if (gn > gainTarget)
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gainTarget++;
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if (gainTarget > prefs.gainmax << GAINSHIFT)
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gainTarget = prefs.gainmax << GAINSHIFT;
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#ifdef USE_X
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if (prefs.show_mon)
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{
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int x;
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/* peak*gain */
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XDrawPoint(display, window, redGC,
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pn,
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127 - (peak*gainCurrent
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>> (GAINSHIFT + 8)));
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// gain indicator
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XFillRectangle(display, window, whiteGC, 0, 128,
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prefs.buckets, 8);
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x = (gainTarget - (1 << GAINSHIFT))*prefs.buckets
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/ ((prefs.gainmax - 1) << GAINSHIFT);
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XDrawLine(display, window, redGC, x,
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128, x, 128 + 8);
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x = (gn - (1 << GAINSHIFT))*prefs.buckets
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/ ((prefs.gainmax - 1) << GAINSHIFT);
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XDrawLine(display, window, blackGC,
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x, 132 - 1,
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x, 132 + 1);
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// blue peak line
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XDrawLine(display, window, blueGC,
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0, 127 - (peak >> 8), prefs.buckets,
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127 - (peak >> 8));
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XFlush(display);
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XDrawLine(display, window, whiteGC,
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0, 127 - (peak >> 8), prefs.buckets,
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127 - (peak >> 8));
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}
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#endif
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/* See if a peak is going to clip */
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gn = (1 << GAINSHIFT)*32768/peak;
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if (gn < gainTarget)
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{
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gainTarget = gn;
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if (prefs.anticlip)
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pos = 0;
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} else
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{
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/* We're ramping up, so draw it out over the whole frame */
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pos = length;
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}
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/* Determine gain rate necessary to make target */
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if (!pos)
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pos = 1;
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gr = ((gainTarget - gainCurrent) << 16)/pos;
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/* Do the shiznit */
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gf = gainCurrent << 16;
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#ifdef STATS
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fprintf(stderr, "\rgain = %2.2f%+.2e ",
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gainCurrent*1.0/(1 << GAINSHIFT),
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(gainTarget - gainCurrent)*1.0/(1 << GAINSHIFT));
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#endif
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ap = audio;
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for (i = 0; i < length/2; i++)
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{
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int sample;
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/* Interpolate the gain */
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gainCurrent = gf >> 16;
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if (i < pos)
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gf += gr;
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else if (i == pos)
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gf = gainTarget << 16;
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/* Amplify */
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sample = (*ap)*gainCurrent >> GAINSHIFT;
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if (sample < -32768)
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{
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#ifdef STATS
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clip++;
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#endif
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clipped += -32768 - sample;
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sample = -32768;
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} else if (sample > 32767)
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{
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#ifdef STATS
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clip++;
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#endif
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clipped += sample - 32767;
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sample = 32767;
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}
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*ap++ = sample;
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}
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#ifdef STATS
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fprintf(stderr, "clip %d b%-3d ", clip, pn);
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#endif
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#ifdef DEBUG
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fprintf(stderr, "\ndone\n");
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#endif
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}
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