Song: pass reference to song_equals()
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@@ -521,7 +521,7 @@ Player::SeekDecoder()
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const unsigned start_ms = pc.next_song->start_ms;
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if (!dc.LockIsCurrentSong(pc.next_song)) {
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if (!dc.LockIsCurrentSong(*pc.next_song)) {
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/* the decoder is already decoding the "next" song -
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stop it and start the previous song again */
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