output/Internal: move the "pause" flag to struct AudioOutputControl

This commit is contained in:
Max Kellermann
2017-05-23 00:00:00 +02:00
parent dd29e6e475
commit 1fa1790da5
4 changed files with 13 additions and 15 deletions

View File

@@ -181,9 +181,9 @@ AudioOutputControl::Open(const AudioFormat audio_format,
fail_timer.Reset();
if (output->open && audio_format == request.audio_format) {
assert(request.pipe == &mp || (always_on && output->pause));
assert(request.pipe == &mp || (always_on && pause));
if (!output->pause)
if (!pause)
/* already open, already the right parameters
- nothing needs to be done */
return true;