cue/CueParser: move to playlist/
This commit is contained in:
@@ -0,0 +1,318 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "CueParser.hxx"
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#include "util/Alloc.hxx"
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#include "util/StringUtil.hxx"
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#include "util/CharUtil.hxx"
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#include "DetachedSong.hxx"
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#include "tag/Tag.hxx"
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#include <assert.h>
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#include <string.h>
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#include <stdlib.h>
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CueParser::CueParser()
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:state(HEADER),
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current(nullptr),
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previous(nullptr),
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finished(nullptr),
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end(false) {}
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CueParser::~CueParser()
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{
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delete current;
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delete previous;
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delete finished;
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}
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static const char *
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cue_next_word(char *p, char **pp)
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{
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assert(p >= *pp);
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assert(!IsWhitespaceNotNull(*p));
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const char *word = p;
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while (!IsWhitespaceOrNull(*p))
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++p;
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*p = 0;
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*pp = p + 1;
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return word;
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}
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static const char *
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cue_next_quoted(char *p, char **pp)
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{
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assert(p >= *pp);
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assert(p[-1] == '"');
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char *end = strchr(p, '"');
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if (end == nullptr) {
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/* syntax error - ignore it silently */
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*pp = p + strlen(p);
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return p;
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}
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*end = 0;
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*pp = end + 1;
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return p;
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}
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static const char *
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cue_next_token(char **pp)
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{
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char *p = strchug_fast(*pp);
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if (*p == 0)
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return nullptr;
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return cue_next_word(p, pp);
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}
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static const char *
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cue_next_value(char **pp)
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{
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char *p = strchug_fast(*pp);
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if (*p == 0)
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return nullptr;
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if (*p == '"')
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return cue_next_quoted(p + 1, pp);
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else
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return cue_next_word(p, pp);
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}
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static void
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cue_add_tag(TagBuilder &tag, TagType type, char *p)
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{
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const char *value = cue_next_value(&p);
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if (value != nullptr)
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tag.AddItem(type, value);
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}
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static void
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cue_parse_rem(char *p, TagBuilder &tag)
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{
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const char *type = cue_next_token(&p);
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if (type == nullptr)
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return;
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TagType type2 = tag_name_parse_i(type);
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if (type2 != TAG_NUM_OF_ITEM_TYPES)
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cue_add_tag(tag, type2, p);
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}
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TagBuilder *
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CueParser::GetCurrentTag()
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{
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if (state == HEADER)
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return &header_tag;
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else if (state == TRACK)
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return &song_tag;
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else
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return nullptr;
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}
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static int
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cue_parse_position(const char *p)
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{
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char *endptr;
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unsigned long minutes = strtoul(p, &endptr, 10);
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if (endptr == p || *endptr != ':')
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return -1;
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p = endptr + 1;
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unsigned long seconds = strtoul(p, &endptr, 10);
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if (endptr == p || *endptr != ':')
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return -1;
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p = endptr + 1;
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unsigned long frames = strtoul(p, &endptr, 10);
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if (endptr == p || *endptr != 0)
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return -1;
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return minutes * 60000 + seconds * 1000 + frames * 1000 / 75;
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}
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void
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CueParser::Commit()
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{
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/* the caller of this library must call cue_parser_get() often
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enough */
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assert(finished == nullptr);
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assert(!end);
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if (current == nullptr)
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return;
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assert(!current->GetTag().IsDefined());
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current->SetTag(song_tag.Commit());
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finished = previous;
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previous = current;
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current = nullptr;
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}
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void
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CueParser::Feed2(char *p)
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{
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assert(!end);
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assert(p != nullptr);
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const char *command = cue_next_token(&p);
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if (command == nullptr)
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return;
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if (strcmp(command, "REM") == 0) {
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TagBuilder *tag = GetCurrentTag();
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if (tag != nullptr)
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cue_parse_rem(p, *tag);
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} else if (strcmp(command, "PERFORMER") == 0) {
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/* MPD knows a "performer" tag, but it is not a good
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match for this CUE tag; from the Hydrogenaudio
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Knowledgebase: "At top-level this will specify the
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CD artist, while at track-level it specifies the
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track artist." */
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TagType type = state == TRACK
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? TAG_ARTIST
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: TAG_ALBUM_ARTIST;
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TagBuilder *tag = GetCurrentTag();
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if (tag != nullptr)
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cue_add_tag(*tag, type, p);
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} else if (strcmp(command, "TITLE") == 0) {
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if (state == HEADER)
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cue_add_tag(header_tag, TAG_ALBUM, p);
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else if (state == TRACK)
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cue_add_tag(song_tag, TAG_TITLE, p);
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} else if (strcmp(command, "FILE") == 0) {
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Commit();
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const char *new_filename = cue_next_value(&p);
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if (new_filename == nullptr)
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return;
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const char *type = cue_next_token(&p);
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if (type == nullptr)
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return;
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if (strcmp(type, "WAVE") != 0 &&
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strcmp(type, "MP3") != 0 &&
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strcmp(type, "AIFF") != 0) {
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state = IGNORE_FILE;
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return;
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}
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state = WAVE;
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filename = new_filename;
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} else if (state == IGNORE_FILE) {
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return;
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} else if (strcmp(command, "TRACK") == 0) {
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Commit();
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const char *nr = cue_next_token(&p);
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if (nr == nullptr)
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return;
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const char *type = cue_next_token(&p);
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if (type == nullptr)
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return;
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if (strcmp(type, "AUDIO") != 0) {
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state = IGNORE_TRACK;
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return;
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}
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state = TRACK;
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current = new DetachedSong(filename);
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assert(!current->GetTag().IsDefined());
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song_tag = header_tag;
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song_tag.AddItem(TAG_TRACK, nr);
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last_updated = false;
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} else if (state == IGNORE_TRACK) {
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return;
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} else if (state == TRACK && strcmp(command, "INDEX") == 0) {
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const char *nr = cue_next_token(&p);
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if (nr == nullptr)
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return;
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const char *position = cue_next_token(&p);
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if (position == nullptr)
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return;
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int position_ms = cue_parse_position(position);
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if (position_ms < 0)
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return;
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if (!last_updated && previous != nullptr &&
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previous->GetStartMS() < (unsigned)position_ms) {
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last_updated = true;
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previous->SetEndMS(position_ms);
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previous->WritableTag().time =
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(previous->GetEndMS() - previous->GetStartMS() + 500) / 1000;
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}
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current->SetStartMS(position_ms);
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}
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}
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void
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CueParser::Feed(const char *line)
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{
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assert(!end);
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assert(line != nullptr);
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char *allocated = xstrdup(line);
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Feed2(allocated);
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free(allocated);
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}
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void
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CueParser::Finish()
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{
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if (end)
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/* has already been called, ignore */
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return;
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Commit();
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end = true;
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}
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DetachedSong *
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CueParser::Get()
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{
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if (finished == nullptr && end) {
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/* cue_parser_finish() has been called already:
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deliver all remaining (partial) results */
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assert(current == nullptr);
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finished = previous;
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previous = nullptr;
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}
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DetachedSong *song = finished;
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finished = nullptr;
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return song;
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}
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@@ -0,0 +1,144 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_CUE_PARSER_HXX
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#define MPD_CUE_PARSER_HXX
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#include "check.h"
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#include "tag/TagBuilder.hxx"
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#include "Compiler.h"
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#include <string>
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class DetachedSong;
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struct Tag;
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class CueParser {
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enum {
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/**
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* Parsing the CUE header.
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*/
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HEADER,
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/**
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* Parsing a "FILE ... WAVE".
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*/
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WAVE,
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/**
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* Ignore everything until the next "FILE".
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*/
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IGNORE_FILE,
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/**
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* Parsing a "TRACK ... AUDIO".
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*/
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TRACK,
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/**
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* Ignore everything until the next "TRACK".
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*/
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IGNORE_TRACK,
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} state;
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/**
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* Tags read from the CUE header.
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*/
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TagBuilder header_tag;
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/**
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* Tags read for the current song (attribute #current). When
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* #current gets moved to #previous, TagBuilder::Commit() will
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* be called.
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*/
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TagBuilder song_tag;
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std::string filename;
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/**
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* The song currently being edited.
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*/
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DetachedSong *current;
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/**
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* The previous song. It is remembered because its end_time
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* will be set to the current song's start time.
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*/
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DetachedSong *previous;
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/**
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* A song that is completely finished and can be returned to
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* the caller via cue_parser_get().
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*/
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DetachedSong *finished;
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/**
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* Set to true after previous.end_time has been updated to the
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* start time of the current song.
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*/
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bool last_updated;
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/**
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* Tracks whether cue_parser_finish() has been called. If
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* true, then all remaining (partial) results will be
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* delivered by cue_parser_get().
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*/
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bool end;
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public:
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CueParser();
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~CueParser();
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/**
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* Feed a text line from the CUE file into the parser. Call
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* cue_parser_get() after this to see if a song has been finished.
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*/
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void Feed(const char *line);
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/**
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* Tell the parser that the end of the file has been reached. Call
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* cue_parser_get() after this to see if a song has been finished.
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* This procedure must be done twice!
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*/
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void Finish();
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/**
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* Check if a song was finished by the last cue_parser_feed() or
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* cue_parser_finish() call.
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*
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* @return a song object that must be freed by the caller, or NULL if
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* no song was finished at this time
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*/
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DetachedSong *Get();
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private:
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gcc_pure
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TagBuilder *GetCurrentTag();
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/**
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* Commit the current song. It will be moved to "previous",
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* so the next song may soon edit its end time (using the next
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* song's start time).
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*/
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void Commit();
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void Feed2(char *p);
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};
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#endif
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@@ -21,7 +21,7 @@
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#include "CuePlaylistPlugin.hxx"
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#include "../PlaylistPlugin.hxx"
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#include "../SongEnumerator.hxx"
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#include "cue/CueParser.hxx"
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#include "../cue/CueParser.hxx"
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#include "input/TextInputStream.hxx"
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#include <string>
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@@ -27,12 +27,12 @@
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#include "EmbeddedCuePlaylistPlugin.hxx"
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#include "../PlaylistPlugin.hxx"
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#include "../SongEnumerator.hxx"
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#include "../cue/CueParser.hxx"
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#include "tag/TagHandler.hxx"
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#include "tag/TagId3.hxx"
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#include "tag/ApeTag.hxx"
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#include "DetachedSong.hxx"
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#include "TagFile.hxx"
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#include "cue/CueParser.hxx"
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#include "fs/Traits.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "util/ASCII.hxx"
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