moved variable "dc" to decode.h
Now that "dc" is available here, we don't have to pass it to decoder_is_idle() and decoder_is_starting() anymore.
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@@ -30,6 +30,7 @@
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#include "replayGain.h"
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#include "tag.h"
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#include "playerData.h"
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#include "decode.h"
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/* valid values for streamTypes in the InputPlugin struct: */
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