moved struct AudioFormat to audio_format.h
We want to expose the AudioFormat structure to plugins; remove some clutter by moving its declaration to a separate header file.
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35
src/audio_format.h
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35
src/audio_format.h
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/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef AUDIO_FORMAT_H
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#define AUDIO_FORMAT_H
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#include "mpd_types.h"
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typedef struct _AudioFormat {
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volatile mpd_sint8 channels;
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volatile mpd_uint32 sampleRate;
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volatile mpd_sint8 bits;
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} AudioFormat;
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static inline double audioFormatSizeToTime(const AudioFormat * af)
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{
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return 8.0 / af->bits / af->channels / af->sampleRate;
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}
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#endif
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