decoder/thread: load APE replay gain from remote files
This commit is contained in:
@@ -241,6 +241,18 @@ decoder_run_stream_fallback(Decoder &decoder, InputStream &is)
|
||||
decoder_stream_decode(*plugin, decoder, is);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to load replay gain data, and pass it to
|
||||
* decoder_replay_gain().
|
||||
*/
|
||||
static void
|
||||
LoadReplayGain(Decoder &decoder, InputStream &is)
|
||||
{
|
||||
ReplayGainInfo info;
|
||||
if (replay_gain_ape_read(is, info))
|
||||
decoder_replay_gain(decoder, &info);
|
||||
}
|
||||
|
||||
/**
|
||||
* Try decoding a stream.
|
||||
*
|
||||
@@ -256,6 +268,8 @@ decoder_run_stream(Decoder &decoder, const char *uri)
|
||||
if (input_stream == nullptr)
|
||||
return false;
|
||||
|
||||
LoadReplayGain(decoder, *input_stream);
|
||||
|
||||
const ScopeLock protect(dc.mutex);
|
||||
|
||||
bool tried = false;
|
||||
|
Reference in New Issue
Block a user