remove non-block call
This is similar to https://github.com/MusicPlayerDaemon/MPD/commit/b177bffa6a5f1b69639b6cd759dcb16fdd76e5e2, in that it fixes the Windows issue of connecting to the open socket. Also, the listen_socket is set to AcceptNonBlock after the connection anyways.
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@@ -102,7 +102,7 @@ PoorSocketPair(int fd[2])
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assert (fd != nullptr);
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UniqueSocketDescriptor listen_socket;
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if (!listen_socket.CreateNonBlock(AF_INET, SOCK_STREAM, IPPROTO_TCP))
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if (!listen_socket.Create(AF_INET, SOCK_STREAM, IPPROTO_TCP))
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throw MakeSocketError("Failed to create socket");
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if (!listen_socket.Bind(IPv4Address(IPv4Address::Loopback(), 0)))
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