input/buffered: proxy InputStream implementation which caches in a huge buffer
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@ -1392,6 +1392,7 @@ libinput_a_SOURCES = \
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src/input/AsyncInputStream.cxx src/input/AsyncInputStream.hxx \
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src/input/AsyncInputStream.cxx src/input/AsyncInputStream.hxx \
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src/input/ProxyInputStream.cxx src/input/ProxyInputStream.hxx \
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src/input/ProxyInputStream.cxx src/input/ProxyInputStream.hxx \
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src/input/RewindInputStream.cxx src/input/RewindInputStream.hxx \
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src/input/RewindInputStream.cxx src/input/RewindInputStream.hxx \
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src/input/BufferedInputStream.cxx src/input/BufferedInputStream.hxx \
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src/input/plugins/FileInputPlugin.cxx src/input/plugins/FileInputPlugin.hxx
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src/input/plugins/FileInputPlugin.cxx src/input/plugins/FileInputPlugin.hxx
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libinput_a_CPPFLAGS = $(AM_CPPFLAGS) \
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libinput_a_CPPFLAGS = $(AM_CPPFLAGS) \
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@ -0,0 +1,192 @@
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/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "BufferedInputStream.hxx"
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#include "thread/Cond.hxx"
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#include "thread/Name.hxx"
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#include <string.h>
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BufferedInputStream::BufferedInputStream(InputStreamPtr _input)
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:InputStream(_input->GetURI(), _input->mutex),
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input(std::move(_input)),
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thread(BIND_THIS_METHOD(RunThread)),
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buffer(input->GetSize())
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{
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assert(IsEligible(*input));
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if (input->HasMimeType())
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SetMimeType(input->GetMimeType());
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size = input->GetSize();
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seekable = input->IsSeekable();
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offset = input->GetOffset();
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SetReady();
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thread.Start();
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}
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BufferedInputStream::~BufferedInputStream() noexcept
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{
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{
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const std::lock_guard<Mutex> lock(mutex);
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stop = true;
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wake_cond.signal();
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}
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thread.Join();
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}
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void
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BufferedInputStream::Check()
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{
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if (input)
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input->Check();
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}
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void
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BufferedInputStream::Seek(offset_type new_offset)
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{
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auto r = buffer.Read(new_offset);
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if (r.HasData())
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/* nice, we already have some data at the desired
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offset and this method call is a no-op */
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return;
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seek_offset = new_offset;
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seek = true;
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wake_cond.signal();
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while (seek)
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client_cond.wait(mutex);
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if (seek_error)
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std::rethrow_exception(std::exchange(seek_error, {}));
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}
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bool
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BufferedInputStream::IsEOF() noexcept
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{
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return offset == size;
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}
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bool
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BufferedInputStream::IsAvailable() noexcept
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{
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return IsEOF() || buffer.Read(offset).HasData();
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}
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size_t
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BufferedInputStream::Read(void *ptr, size_t s)
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{
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if (offset >= size)
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return 0;
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while (true) {
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auto r = buffer.Read(offset);
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if (r.HasData()) {
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/* yay, we have some data */
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size_t nbytes = std::min(s, r.defined_buffer.size);
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memcpy(ptr, r.defined_buffer.data, nbytes);
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offset += nbytes;
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return nbytes;
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}
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if (read_error) {
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wake_cond.broadcast();
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std::rethrow_exception(std::exchange(read_error, {}));
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}
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if (idle) {
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/* wake up the sleeping thread */
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idle = false;
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wake_cond.signal();
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}
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client_cond.wait(mutex);
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}
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}
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void
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BufferedInputStream::RunThread() noexcept
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{
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SetThreadName("input_buffered");
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const std::lock_guard<Mutex> lock(mutex);
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while (!stop) {
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if (seek) {
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try {
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input->Seek(seek_offset);
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} catch (...) {
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seek_error = std::current_exception();
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}
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offset = input->GetOffset();
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idle = false;
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seek = false;
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client_cond.signal();
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} else if (!idle && !read_error &&
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input->IsAvailable() && !input->IsEOF()) {
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const auto read_offset = input->GetOffset();
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auto w = buffer.Write(read_offset);
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if (w.empty()) {
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auto r = buffer.Read(offset);
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if (r.HasData()) {
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/* we still have enough data
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for the next Read() - sleep
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until we need more data */
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idle = true;
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} else {
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/* we need more data at our
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current position, because
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the next Read() will stall
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- seek our input to our
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offset to prepare filling
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the buffer from there */
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try {
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input->Seek(offset);
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} catch (...) {
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read_error = std::current_exception();
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client_cond.signal();
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InvokeOnAvailable();
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}
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}
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continue;
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}
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try {
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size_t nbytes = input->Read(w.data, w.size);
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buffer.Commit(read_offset,
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read_offset + nbytes);
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} catch (...) {
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read_error = std::current_exception();
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}
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client_cond.signal();
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InvokeOnAvailable();
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} else
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wake_cond.wait(mutex);
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}
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}
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@ -0,0 +1,110 @@
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/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_BUFFERED_INPUT_STREAM_BUFFER_HXX
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#define MPD_BUFFERED_INPUT_STREAM_BUFFER_HXX
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#include "check.h"
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#include "InputStream.hxx"
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#include "Ptr.hxx"
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#include "Handler.hxx"
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#include "thread/Thread.hxx"
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#include "thread/Cond.hxx"
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#include "util/SparseBuffer.hxx"
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#include <exception>
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#include <assert.h>
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/**
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* A "huge" buffer which remembers the (partial) contents of an
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* #InputStream. This works only if the #InputStream is a "file", not
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* a "stream"; see IsEligible() for details.
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*/
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class BufferedInputStream final : public InputStream, InputStreamHandler {
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InputStreamPtr input;
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Thread thread;
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/**
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* This #Cond wakes up the #Thread. It is used by both the
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* "client" thread (to submit commands) and #input's handler
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* (to notify new data being available).
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*/
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Cond wake_cond;
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/**
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* This #Cond wakes up the client upon command completion.
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*/
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Cond client_cond;
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SparseBuffer<uint8_t> buffer;
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bool stop = false, seek = false, idle = false;
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offset_type seek_offset;
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std::exception_ptr read_error, seek_error;
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// TODO: make configurable
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static constexpr offset_type MAX_SIZE = 128 * 1024 * 1024;
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public:
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BufferedInputStream(InputStreamPtr _input);
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~BufferedInputStream() noexcept override;
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/**
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* Check whether the given #InputStream can be used as input
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* for this class.
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*/
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static bool IsEligible(const InputStream &input) noexcept {
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assert(input.IsReady());
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return input.IsSeekable() && input.KnownSize() &&
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input.GetSize() > 0 &&
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input.GetSize() <= MAX_SIZE;
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}
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/* virtual methods from class InputStream */
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void Check() override;
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/* we don't need to implement Update() because all attributes
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have been copied already in our constructor */
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//void Update() noexcept;
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void Seek(offset_type offset) override;
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bool IsEOF() noexcept override;
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/* we don't support tags */
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// std::unique_ptr<Tag> ReadTag() override;
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bool IsAvailable() noexcept override;
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size_t Read(void *ptr, size_t size) override;
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/* virtual methods from class InputStreamHandler */
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void OnInputStreamReady() noexcept override {
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/* this should never be called, because our input must
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be "ready" already */
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}
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void OnInputStreamAvailable() noexcept override {
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wake_cond.signal();
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}
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private:
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void RunThread() noexcept;
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};
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#endif
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