Directory: turn functions to methods
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@@ -90,6 +90,154 @@ struct directory {
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bool have_stat; /* not needed if ino_t == dev_t == 0 is impossible */
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char path[sizeof(long)];
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/**
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* Generic constructor for #directory object.
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*/
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gcc_malloc
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static directory *NewGeneric(const char *path_utf8, directory *parent);
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/**
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* Create a new root #directory object.
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*/
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gcc_malloc
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static directory *NewRoot() {
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return NewGeneric("", nullptr);
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}
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/**
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* Free this #directory object (and the whole object tree within it),
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* assuming it was already removed from the parent.
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*/
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void Free();
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/**
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* Remove this #directory object from its parent and free it. This
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* must not be called with the root directory.
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*
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* Caller must lock the #db_mutex.
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*/
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void Delete();
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/**
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* Create a new #directory object as a child of the given one.
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*
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* Caller must lock the #db_mutex.
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*
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* @param name_utf8 the UTF-8 encoded name of the new sub directory
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*/
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gcc_malloc
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directory *CreateChild(const char *name_utf8);
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/**
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* Caller must lock the #db_mutex.
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*/
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gcc_pure
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const directory *FindChild(const char *name) const;
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gcc_pure
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directory *FindChild(const char *name) {
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const directory *cthis = this;
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return const_cast<directory *>(cthis->FindChild(name));
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}
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/**
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* Look up a sub directory, and create the object if it does not
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* exist.
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*
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* Caller must lock the #db_mutex.
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*/
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struct directory *MakeChild(const char *name_utf8) {
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struct directory *child = FindChild(name_utf8);
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if (child == nullptr)
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child = CreateChild(name_utf8);
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return child;
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}
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/**
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* Looks up a directory by its relative URI.
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*
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* @param uri the relative URI
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* @return the directory, or NULL if none was found
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*/
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gcc_pure
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directory *LookupDirectory(const char *uri);
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gcc_pure
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bool IsEmpty() const {
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return list_empty(&children) &&
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list_empty(&songs) &&
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list_empty(&playlists);
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}
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gcc_pure
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const char *GetPath() const {
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return path;
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}
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/**
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* Returns the base name of the directory.
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*/
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gcc_pure
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const char *GetName() const;
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/**
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* Is this the root directory of the music database?
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*/
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gcc_pure
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bool IsRoot() const {
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return parent == NULL;
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}
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/**
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* Look up a song in this directory by its name.
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*
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* Caller must lock the #db_mutex.
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*/
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gcc_pure
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const song *FindSong(const char *name_utf8) const;
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gcc_pure
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song *FindSong(const char *name_utf8) {
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const directory *cthis = this;
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return const_cast<song *>(cthis->FindSong(name_utf8));
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}
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/**
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* Looks up a song by its relative URI.
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*
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* Caller must lock the #db_mutex.
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*
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* @param uri the relative URI
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* @return the song, or NULL if none was found
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*/
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gcc_pure
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song *LookupSong(const char *uri);
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/**
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* Add a song object to this directory. Its "parent" attribute must
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* be set already.
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*/
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void AddSong(song *song);
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/**
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* Remove a song object from this directory (which effectively
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* invalidates the song object, because the "parent" attribute becomes
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* stale), but does not free it.
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*/
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void RemoveSong(song *song);
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/**
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* Caller must lock the #db_mutex.
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*/
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void PruneEmpty();
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/**
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* Sort all directory entries recursively.
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*
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* Caller must lock the #db_mutex.
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*/
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void Sort();
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/**
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* Caller must lock #db_mutex.
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*/
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@@ -105,161 +253,4 @@ isRootDirectory(const char *name)
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return name[0] == 0 || (name[0] == '/' && name[1] == 0);
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}
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/**
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* Generic constructor for #directory object.
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*/
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gcc_malloc
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struct directory *
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directory_new(const char *dirname, struct directory *parent);
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/**
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* Create a new root #directory object.
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*/
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gcc_malloc
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static inline struct directory *
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directory_new_root(void)
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{
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return directory_new("", NULL);
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}
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/**
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* Free this #directory object (and the whole object tree within it),
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* assuming it was already removed from the parent.
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*/
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void
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directory_free(struct directory *directory);
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/**
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* Remove this #directory object from its parent and free it. This
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* must not be called with the root directory.
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*
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* Caller must lock the #db_mutex.
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*/
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void
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directory_delete(struct directory *directory);
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static inline bool
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directory_is_empty(const struct directory *directory)
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{
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return list_empty(&directory->children) &&
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list_empty(&directory->songs) &&
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list_empty(&directory->playlists);
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}
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static inline const char *
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directory_get_path(const struct directory *directory)
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{
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return directory->path;
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}
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/**
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* Is this the root directory of the music database?
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*/
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static inline bool
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directory_is_root(const struct directory *directory)
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{
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return directory->parent == NULL;
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}
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/**
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* Returns the base name of the directory.
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*/
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gcc_pure
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const char *
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directory_get_name(const struct directory *directory);
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/**
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* Caller must lock the #db_mutex.
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*/
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gcc_pure
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struct directory *
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directory_get_child(const struct directory *directory, const char *name);
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/**
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* Create a new #directory object as a child of the given one.
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*
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* Caller must lock the #db_mutex.
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*
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* @param parent the parent directory the new one will be added to
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* @param name_utf8 the UTF-8 encoded name of the new sub directory
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*/
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gcc_malloc
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struct directory *
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directory_new_child(struct directory *parent, const char *name_utf8);
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/**
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* Look up a sub directory, and create the object if it does not
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* exist.
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*
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* Caller must lock the #db_mutex.
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*/
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static inline struct directory *
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directory_make_child(struct directory *directory, const char *name_utf8)
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{
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struct directory *child = directory_get_child(directory, name_utf8);
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if (child == NULL)
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child = directory_new_child(directory, name_utf8);
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return child;
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}
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/**
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* Caller must lock the #db_mutex.
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*/
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void
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directory_prune_empty(struct directory *directory);
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/**
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* Looks up a directory by its relative URI.
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*
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* @param directory the parent (or grandparent, ...) directory
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* @param uri the relative URI
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* @return the directory, or NULL if none was found
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*/
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struct directory *
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directory_lookup_directory(struct directory *directory, const char *uri);
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/**
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* Add a song object to this directory. Its "parent" attribute must
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* be set already.
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*/
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void
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directory_add_song(struct directory *directory, struct song *song);
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/**
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* Remove a song object from this directory (which effectively
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* invalidates the song object, because the "parent" attribute becomes
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* stale), but does not free it.
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*/
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void
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directory_remove_song(struct directory *directory, struct song *song);
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/**
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* Look up a song in this directory by its name.
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*
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* Caller must lock the #db_mutex.
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*/
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gcc_pure
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struct song *
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directory_get_song(const struct directory *directory, const char *name_utf8);
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/**
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* Looks up a song by its relative URI.
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*
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* Caller must lock the #db_mutex.
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*
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* @param directory the parent (or grandparent, ...) directory
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* @param uri the relative URI
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* @return the song, or NULL if none was found
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*/
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struct song *
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directory_lookup_song(struct directory *directory, const char *uri);
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/**
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* Sort all directory entries recursively.
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*
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* Caller must lock the #db_mutex.
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*/
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void
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directory_sort(struct directory *directory);
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#endif
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