prevent use after move
These should be equivalent anyway. Signed-off-by: Rosen Penev <rosenp@gmail.com>
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9ca64d5fb3
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@ -192,7 +192,7 @@ protected:
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if (tag_type == TAG_TITLE)
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if (tag_type == TAG_TITLE)
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object.name = TitleToPathSegment(std::move(value));
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object.name = TitleToPathSegment(std::move(value));
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value.clear();
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value = {};
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tag_type = TAG_NUM_OF_ITEM_TYPES;
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tag_type = TAG_NUM_OF_ITEM_TYPES;
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return;
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return;
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}
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}
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@ -170,5 +170,5 @@ void
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DecoderControl::CycleMixRamp() noexcept
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DecoderControl::CycleMixRamp() noexcept
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{
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{
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previous_mix_ramp = std::move(mix_ramp);
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previous_mix_ramp = std::move(mix_ramp);
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mix_ramp.Clear();
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mix_ramp = {};
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}
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}
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@ -171,7 +171,6 @@ CueParser::Commit() noexcept
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finished = std::move(previous);
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finished = std::move(previous);
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previous = std::move(current);
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previous = std::move(current);
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current.reset();
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}
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}
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void
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void
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@ -302,10 +301,7 @@ CueParser::Get() noexcept
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assert(current == nullptr);
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assert(current == nullptr);
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finished = std::move(previous);
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finished = std::move(previous);
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previous.reset();
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}
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}
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auto result = std::move(finished);
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return std::move(finished);
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finished.reset();
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return result;
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}
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}
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