storedPlaylist: cleanup API and avoid needless heap allocations + error checks
git-svn-id: https://svn.musicpd.org/mpd/trunk@7119 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -1516,11 +1516,12 @@ int getPlaylistSongId(int song)
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int PlaylistInfo(int fd, char *utf8file, int detail)
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{
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ListNode *node;
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StoredPlaylist *sp = loadStoredPlaylist(utf8file, fd);
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if (sp == NULL)
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StoredPlaylist sp;
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if (loadStoredPlaylist(fd, &sp, utf8file) < 0)
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return -1;
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node = sp->list->firstNode;
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node = sp.list->firstNode;
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while (node != NULL) {
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char *temp = node->data;
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int wrote = 0;
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@@ -1540,18 +1541,19 @@ int PlaylistInfo(int fd, char *utf8file, int detail)
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node = node->nextNode;
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}
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freeStoredPlaylist(sp);
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freeStoredPlaylist(&sp);
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return 0;
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}
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int loadPlaylist(int fd, char *utf8file)
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{
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ListNode *node;
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StoredPlaylist *sp = loadStoredPlaylist(utf8file, fd);
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if (sp == NULL)
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StoredPlaylist sp;
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if (loadStoredPlaylist(fd, &sp, utf8file) < 0)
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return -1;
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node = sp->list->firstNode;
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node = sp.list->firstNode;
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while (node != NULL) {
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char *temp = node->data;
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if ((addToPlaylist(STDERR_FILENO, temp, 0)) < 0) {
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@@ -1573,7 +1575,7 @@ int loadPlaylist(int fd, char *utf8file)
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node = node->nextNode;
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}
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freeStoredPlaylist(sp);
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freeStoredPlaylist(&sp);
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return 0;
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}
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