decoder/gme: add option "accuracy"
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NEWS
1
NEWS
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@ -14,6 +14,7 @@ ver 0.20 (not yet released)
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* decoder
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- ffmpeg: support ReplayGain and MixRamp
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- ffmpeg: support stream tags
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- gme: add option "accuracy"
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- mad: reduce memory usage while scanning tags
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- mpcdec: read the bit rate
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* playlist
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22
doc/user.xml
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doc/user.xml
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@ -1749,6 +1749,28 @@ buffer_size: 16384</programlisting>
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Video game music file emulator based on <ulink
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url="https://bitbucket.org/mpyne/game-music-emu/wiki/Home"><application>game-music-emu</application></ulink>.
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</para>
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<informaltable>
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<tgroup cols="2">
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<thead>
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<row>
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<entry>Setting</entry>
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<entry>Description</entry>
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</row>
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</thead>
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<tbody>
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<row>
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<entry>
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<varname>accuracy</varname>
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<parameter>yes|no</parameter>
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</entry>
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<entry>
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Enable more accurate sound emulation.
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</entry>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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</section>
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<section>
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@ -20,6 +20,7 @@
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#include "config.h"
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#include "GmeDecoderPlugin.hxx"
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#include "../DecoderAPI.hxx"
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#include "config/Block.cxx"
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#include "CheckAudioFormat.hxx"
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#include "tag/TagHandler.hxx"
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#include "fs/Path.hxx"
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@ -52,6 +53,23 @@ struct GmeContainerPath {
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unsigned track;
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};
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#if GME_VERSION >= 0x000600
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static int gme_accuracy;
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#endif
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static bool
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gme_plugin_init(gcc_unused const ConfigBlock &block)
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{
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#if GME_VERSION >= 0x000600
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auto accuracy = block.GetBlockParam("accuracy");
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gme_accuracy = accuracy != nullptr
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? (int)accuracy->GetBoolValue()
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: -1;
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#endif
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return true;
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}
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gcc_pure
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static unsigned
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ParseSubtuneName(const char *base)
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@ -123,6 +141,11 @@ gme_file_decode(Decoder &decoder, Path path_fs)
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return;
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}
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#if GME_VERSION >= 0x000600
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if (gme_accuracy >= 0)
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gme_enable_accuracy(emu, gme_accuracy);
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#endif
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gme_info_t *ti;
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gme_err = gme_track_info(emu, &ti, container.track);
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if (gme_err != nullptr) {
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@ -274,7 +297,7 @@ static const char *const gme_suffixes[] = {
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extern const struct DecoderPlugin gme_decoder_plugin;
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const struct DecoderPlugin gme_decoder_plugin = {
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"gme",
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nullptr,
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gme_plugin_init,
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nullptr,
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nullptr,
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gme_file_decode,
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