input/Curl: move code to class MultiSocketMonitor
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107
src/event/MultiSocketMonitor.cxx
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107
src/event/MultiSocketMonitor.cxx
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "MultiSocketMonitor.hxx"
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#include "Loop.hxx"
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#include "fd_util.h"
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#include "gcc.h"
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#include <assert.h>
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/**
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* The vtable for our GSource implementation. Unfortunately, we
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* cannot declare it "const", because g_source_new() takes a non-const
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* pointer, for whatever reason.
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*/
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static GSourceFuncs multi_socket_monitor_source_funcs = {
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MultiSocketMonitor::Prepare,
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MultiSocketMonitor::Check,
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MultiSocketMonitor::Dispatch,
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nullptr,
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nullptr,
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nullptr,
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};
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MultiSocketMonitor::MultiSocketMonitor(EventLoop &_loop)
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:loop(_loop),
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source((Source *)g_source_new(&multi_socket_monitor_source_funcs,
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sizeof(*source))) {
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source->monitor = this;
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g_source_attach(&source->base, loop.GetContext());
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}
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MultiSocketMonitor::~MultiSocketMonitor()
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{
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g_source_destroy(&source->base);
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g_source_unref(&source->base);
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source = nullptr;
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}
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bool
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MultiSocketMonitor::Check() const
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{
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if (CheckSockets())
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return true;
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for (const auto &i : fds)
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if (i.revents != 0)
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return true;
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return false;
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}
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/*
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* GSource methods
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*
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*/
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gboolean
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MultiSocketMonitor::Prepare(GSource *_source, gint *timeout_r)
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{
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Source &source = *(Source *)_source;
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MultiSocketMonitor &monitor = *source.monitor;
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assert(_source == &monitor.source->base);
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return monitor.Prepare(timeout_r);
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}
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gboolean
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MultiSocketMonitor::Check(GSource *_source)
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{
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const Source &source = *(const Source *)_source;
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const MultiSocketMonitor &monitor = *source.monitor;
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assert(_source == &monitor.source->base);
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return monitor.Check();
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}
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gboolean
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MultiSocketMonitor::Dispatch(GSource *_source,
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gcc_unused GSourceFunc callback,
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gcc_unused gpointer user_data)
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{
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Source &source = *(Source *)_source;
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MultiSocketMonitor &monitor = *source.monitor;
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assert(_source == &monitor.source->base);
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monitor.Dispatch();
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return true;
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}
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