filter/ReplayGain: skip PcmVolume if a mixer is set
Previously, volume was applied twice: once by PcmVolume, and again by the hardware mixer.
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NEWS
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NEWS
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@ -1,4 +1,5 @@
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ver 0.19.17 (not yet released)
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* replay gain: fix "replay_gain_handler mixer" setting
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ver 0.19.16 (2016/06/13)
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* faster seeking
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@ -134,8 +134,6 @@ ReplayGainFilter::Update()
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volume = pcm_float_to_volume(scale);
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}
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pv.SetVolume(volume);
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if (mixer != nullptr) {
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/* update the hardware mixer volume */
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@ -146,7 +144,8 @@ ReplayGainFilter::Update()
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Error error;
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if (!mixer_set_volume(mixer, _volume, error))
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LogError(error, "Failed to update hardware mixer");
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}
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} else
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pv.SetVolume(volume);
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}
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static Filter *
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@ -174,7 +173,9 @@ ReplayGainFilter::Close()
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ConstBuffer<void>
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ReplayGainFilter::FilterPCM(ConstBuffer<void> src, gcc_unused Error &error)
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{
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return pv.Apply(src);
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return mixer != nullptr
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? src
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: pv.Apply(src);
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}
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const struct filter_plugin replay_gain_filter_plugin = {
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