OSX: Set mDataByteSize correctly on AudioBuffers during render.

This commit is contained in:
Gregory Smith
2012-10-02 08:18:41 -07:00
committed by Max Kellermann
parent 9994521b8c
commit 03a401e477
2 changed files with 8 additions and 3 deletions

View File

@@ -228,9 +228,13 @@ osx_render(void *vdata,
g_cond_signal(od->condition);
g_mutex_unlock(od->mutex);
if (nbytes < buffer_size)
memset((unsigned char*)buffer->mData + nbytes, 0,
buffer_size - nbytes);
buffer->mDataByteSize = nbytes;
unsigned i;
for (i = 1; i < buffer_list->mNumberBuffers; ++i) {
buffer = &buffer_list->mBuffers[i];
buffer->mDataByteSize = 0;
}
return 0;
}