pipe: added music_buffer, rewrite music_pipe

Turn the music_pipe into a simple music_chunk queue.  The music_chunk
allocation code is moved to music_buffer, and is now managed with a
linked list instead of a ring buffer.  Two separate music_pipe objects
are used by the decoder for the "current" and the "next" song, which
greatly simplifies the cross-fading code.
This commit is contained in:
Max Kellermann
2009-03-06 00:42:03 +01:00
parent 000b2d4f3a
commit 01cf7feac7
15 changed files with 433 additions and 417 deletions

View File

@@ -42,17 +42,16 @@ struct decoder {
/**
* Returns the current chunk the decoder writes to, or allocates a new
* chunk if there is none.
*
* @return the chunk, or NULL if we have received a decoder command
*/
struct music_chunk *
decoder_get_chunk(struct decoder *decoder);
decoder_get_chunk(struct decoder *decoder, struct input_stream *is);
/**
* Flushes a chunk. Waits for room in the music pipe if required.
*
* @return DECODE_COMMAND_NONE on success, any other command if we
* have received a decoder command while waiting
* Flushes the current chunk.
*/
enum decoder_command
decoder_flush_chunk(struct decoder *decoder, struct input_stream *is);
void
decoder_flush_chunk(struct decoder *decoder);
#endif