use the pthread API in notify.c

This patch rewrites notify.c to use the pthread API, namely
pthread_mutex and pthread_cond.  This is a lot cheaper and easier than
the pipe() hack.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7280 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Max Kellermann
2008-04-12 04:14:25 +00:00
committed by Eric Wong
parent 38e0dafc4c
commit 0146fbe3ce
2 changed files with 67 additions and 34 deletions

View File

@@ -19,29 +19,42 @@
#ifndef NOTIFY_H
#define NOTIFY_H
/*
* This library implements inter-process signalling using blocking
* read() on an anonymous pipe. As a side effect, the read() system
* call has the same signal interruption behaviour as the old sleep
* function.
*
* As soon as mpd uses threading instead of fork()/shm, we can replace
* this library with a pthread_cond object.
*
* This code is experimental and carries a lot of overhead. Still, it
* uses less resources than the old polling code with a fixed sleep
* time.
*
*/
#include "os_compat.h"
typedef struct _Notify {
int fds[2];
pthread_mutex_t mutex;
pthread_cond_t cond;
int pending;
} Notify;
void notifyInit(Notify *notify);
int notifyInit(Notify *notify);
/**
* The thread which shall be notified by this object must call this
* function before any notifyWait() invocation. It locks the mutex.
*/
void notifyEnter(Notify *notify);
/**
* Neutralize notifyLeave().
*/
void notifyLeave(Notify *notify);
/**
* Wait for a notification. Return immediately if we have already
* been notified since we last returned from notifyWait().
*/
void notifyWait(Notify *notify);
/**
* Notify the thread. This function never blocks.
*/
void notifySignal(Notify *notify);
/**
* Notify the thread synchonously, i.e. wait until it has received the
* notification.
*/
void notifySignalSync(Notify *notify);
#endif