music_pipe: added music_pipe_push()

Added music_pipe_allocate(), music_pipe_push() and
music_pipe_cancel().  Those functions allow the caller (decoder thread
in this case) to do its own chunk management.  The functions
music_pipe_flush() and music_pipe_tag() can now be removed.
This commit is contained in:
Max Kellermann
2009-03-06 00:42:01 +01:00
parent 10be8a8714
commit 000b2d4f3a
7 changed files with 197 additions and 128 deletions

View File

@@ -26,6 +26,7 @@
#include "normalize.h"
#include "pipe.h"
#include "chunk.h"
#include <glib.h>
@@ -85,9 +86,16 @@ void decoder_command_finished(G_GNUC_UNUSED struct decoder * decoder)
assert(dc.command != DECODE_COMMAND_SEEK ||
dc.seek_error || decoder->seeking);
if (dc.command == DECODE_COMMAND_SEEK)
if (dc.command == DECODE_COMMAND_SEEK) {
/* delete frames from the old song position */
if (decoder->chunk != NULL) {
music_pipe_cancel(decoder->chunk);
decoder->chunk = NULL;
}
music_pipe_clear();
}
dc.command = DECODE_COMMAND_NONE;
notify_signal(&pc.notify);
@@ -147,35 +155,28 @@ size_t decoder_read(struct decoder *decoder,
}
/**
* All chunks are full of decoded data; wait for the player to free
* one.
* Sends a #tag as-is to the music pipe. Flushes the current chunk
* (decoder.chunk) if there is one.
*/
static enum decoder_command
need_chunks(struct input_stream *is, bool do_wait)
do_send_tag(struct decoder *decoder, struct input_stream *is,
const struct tag *tag)
{
if (dc.command == DECODE_COMMAND_STOP ||
dc.command == DECODE_COMMAND_SEEK)
return dc.command;
struct music_chunk *chunk;
if ((is == NULL || input_stream_buffer(is) <= 0) && do_wait) {
notify_wait(&dc.notify);
notify_signal(&pc.notify);
return dc.command;
}
return DECODE_COMMAND_NONE;
}
static enum decoder_command
do_send_tag(struct input_stream *is, const struct tag *tag)
{
while (!music_pipe_tag(tag)) {
enum decoder_command cmd = need_chunks(is, true);
if (decoder->chunk != NULL) {
/* there is a partial chunk - flush it, we want the
tag in a new chunk */
enum decoder_command cmd =
decoder_flush_chunk(decoder, is);
if (cmd != DECODE_COMMAND_NONE)
return cmd;
}
assert(decoder->chunk == NULL);
chunk = decoder_get_chunk(decoder);
chunk->tag = tag_dup(tag);
return DECODE_COMMAND_NONE;
}
@@ -226,11 +227,11 @@ decoder_data(struct decoder *decoder,
tag = tag_merge(decoder->stream_tag,
decoder->decoder_tag);
cmd = do_send_tag(is, tag);
cmd = do_send_tag(decoder, is, tag);
tag_free(tag);
} else
/* send only the stream tag */
cmd = do_send_tag(is, decoder->stream_tag);
cmd = do_send_tag(decoder, is, decoder->stream_tag);
if (cmd != DECODE_COMMAND_NONE)
return cmd;
@@ -250,14 +251,18 @@ decoder_data(struct decoder *decoder,
}
while (length > 0) {
struct music_chunk *chunk;
char *dest;
size_t nbytes;
char *dest = music_pipe_write(&dc.out_audio_format,
data_time, bitRate,
&nbytes);
bool full;
chunk = decoder_get_chunk(decoder);
dest = music_chunk_write(chunk, &dc.out_audio_format,
data_time, bitRate, &nbytes);
if (dest == NULL) {
/* the music pipe is full: wait for more
room */
enum decoder_command cmd = need_chunks(is, true);
/* the chunk is full, flush it */
enum decoder_command cmd =
decoder_flush_chunk(decoder, is);
if (cmd != DECODE_COMMAND_NONE)
return cmd;
continue;
@@ -283,7 +288,14 @@ decoder_data(struct decoder *decoder,
/* expand the music pipe chunk */
music_pipe_expand(&dc.out_audio_format, nbytes);
full = music_chunk_expand(chunk, &dc.out_audio_format, nbytes);
if (full) {
/* the chunk is full, flush it */
enum decoder_command cmd =
decoder_flush_chunk(decoder, is);
if (cmd != DECODE_COMMAND_NONE)
return cmd;
}
data += nbytes;
length -= nbytes;
@@ -318,11 +330,11 @@ decoder_tag(G_GNUC_UNUSED struct decoder *decoder, struct input_stream *is,
struct tag *merged;
merged = tag_merge(decoder->stream_tag, decoder->decoder_tag);
cmd = do_send_tag(is, merged);
cmd = do_send_tag(decoder, is, merged);
tag_free(merged);
} else
/* send only the decoder tag */
cmd = do_send_tag(is, tag);
cmd = do_send_tag(decoder, is, tag);
return cmd;
}