music_pipe: added music_pipe_push()
Added music_pipe_allocate(), music_pipe_push() and music_pipe_cancel(). Those functions allow the caller (decoder thread in this case) to do its own chunk management. The functions music_pipe_flush() and music_pipe_tag() can now be removed.
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@@ -26,6 +26,7 @@
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#include "normalize.h"
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#include "pipe.h"
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#include "chunk.h"
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#include <glib.h>
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@@ -85,9 +86,16 @@ void decoder_command_finished(G_GNUC_UNUSED struct decoder * decoder)
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assert(dc.command != DECODE_COMMAND_SEEK ||
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dc.seek_error || decoder->seeking);
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if (dc.command == DECODE_COMMAND_SEEK)
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if (dc.command == DECODE_COMMAND_SEEK) {
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/* delete frames from the old song position */
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if (decoder->chunk != NULL) {
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music_pipe_cancel(decoder->chunk);
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decoder->chunk = NULL;
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}
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music_pipe_clear();
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}
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dc.command = DECODE_COMMAND_NONE;
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notify_signal(&pc.notify);
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@@ -147,35 +155,28 @@ size_t decoder_read(struct decoder *decoder,
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}
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/**
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* All chunks are full of decoded data; wait for the player to free
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* one.
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* Sends a #tag as-is to the music pipe. Flushes the current chunk
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* (decoder.chunk) if there is one.
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*/
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static enum decoder_command
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need_chunks(struct input_stream *is, bool do_wait)
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do_send_tag(struct decoder *decoder, struct input_stream *is,
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const struct tag *tag)
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{
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if (dc.command == DECODE_COMMAND_STOP ||
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dc.command == DECODE_COMMAND_SEEK)
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return dc.command;
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struct music_chunk *chunk;
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if ((is == NULL || input_stream_buffer(is) <= 0) && do_wait) {
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notify_wait(&dc.notify);
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notify_signal(&pc.notify);
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return dc.command;
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}
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return DECODE_COMMAND_NONE;
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}
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static enum decoder_command
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do_send_tag(struct input_stream *is, const struct tag *tag)
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{
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while (!music_pipe_tag(tag)) {
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enum decoder_command cmd = need_chunks(is, true);
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if (decoder->chunk != NULL) {
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/* there is a partial chunk - flush it, we want the
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tag in a new chunk */
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enum decoder_command cmd =
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decoder_flush_chunk(decoder, is);
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if (cmd != DECODE_COMMAND_NONE)
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return cmd;
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}
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assert(decoder->chunk == NULL);
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chunk = decoder_get_chunk(decoder);
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chunk->tag = tag_dup(tag);
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return DECODE_COMMAND_NONE;
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}
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@@ -226,11 +227,11 @@ decoder_data(struct decoder *decoder,
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tag = tag_merge(decoder->stream_tag,
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decoder->decoder_tag);
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cmd = do_send_tag(is, tag);
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cmd = do_send_tag(decoder, is, tag);
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tag_free(tag);
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} else
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/* send only the stream tag */
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cmd = do_send_tag(is, decoder->stream_tag);
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cmd = do_send_tag(decoder, is, decoder->stream_tag);
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if (cmd != DECODE_COMMAND_NONE)
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return cmd;
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@@ -250,14 +251,18 @@ decoder_data(struct decoder *decoder,
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}
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while (length > 0) {
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struct music_chunk *chunk;
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char *dest;
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size_t nbytes;
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char *dest = music_pipe_write(&dc.out_audio_format,
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data_time, bitRate,
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&nbytes);
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bool full;
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chunk = decoder_get_chunk(decoder);
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dest = music_chunk_write(chunk, &dc.out_audio_format,
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data_time, bitRate, &nbytes);
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if (dest == NULL) {
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/* the music pipe is full: wait for more
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room */
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enum decoder_command cmd = need_chunks(is, true);
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/* the chunk is full, flush it */
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enum decoder_command cmd =
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decoder_flush_chunk(decoder, is);
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if (cmd != DECODE_COMMAND_NONE)
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return cmd;
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continue;
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@@ -283,7 +288,14 @@ decoder_data(struct decoder *decoder,
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/* expand the music pipe chunk */
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music_pipe_expand(&dc.out_audio_format, nbytes);
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full = music_chunk_expand(chunk, &dc.out_audio_format, nbytes);
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if (full) {
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/* the chunk is full, flush it */
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enum decoder_command cmd =
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decoder_flush_chunk(decoder, is);
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if (cmd != DECODE_COMMAND_NONE)
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return cmd;
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}
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data += nbytes;
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length -= nbytes;
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@@ -318,11 +330,11 @@ decoder_tag(G_GNUC_UNUSED struct decoder *decoder, struct input_stream *is,
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struct tag *merged;
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merged = tag_merge(decoder->stream_tag, decoder->decoder_tag);
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cmd = do_send_tag(is, merged);
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cmd = do_send_tag(decoder, is, merged);
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tag_free(merged);
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} else
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/* send only the decoder tag */
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cmd = do_send_tag(is, tag);
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cmd = do_send_tag(decoder, is, tag);
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return cmd;
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}
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