mpd/src/output/plugins/PulseOutputPlugin.cxx

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/*
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* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
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#include "PulseOutputPlugin.hxx"
#include "lib/pulse/Domain.hxx"
#include "lib/pulse/Error.hxx"
#include "lib/pulse/LogError.hxx"
#include "lib/pulse/LockGuard.hxx"
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#include "../OutputAPI.hxx"
#include "../Wrapper.hxx"
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#include "mixer/MixerList.hxx"
#include "mixer/plugins/PulseMixerPlugin.hxx"
#include "Log.hxx"
#include <pulse/thread-mainloop.h>
#include <pulse/context.h>
#include <pulse/stream.h>
#include <pulse/introspect.h>
#include <pulse/subscribe.h>
#include <pulse/version.h>
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#include <stdexcept>
#include <assert.h>
#include <stddef.h>
#include <stdlib.h>
#define MPD_PULSE_NAME "Music Player Daemon"
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class PulseOutput {
friend struct AudioOutputWrapper<PulseOutput>;
AudioOutput base;
const char *name;
const char *server;
const char *sink;
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PulseMixer *mixer = nullptr;
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struct pa_threaded_mainloop *mainloop = nullptr;
struct pa_context *context;
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struct pa_stream *stream = nullptr;
size_t writable;
explicit PulseOutput(const ConfigBlock &block);
public:
void SetMixer(PulseMixer &_mixer);
void ClearMixer(gcc_unused PulseMixer &old_mixer) {
assert(mixer == &old_mixer);
mixer = nullptr;
}
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void SetVolume(const pa_cvolume &volume);
struct pa_threaded_mainloop *GetMainloop() {
return mainloop;
}
void OnContextStateChanged(pa_context_state_t new_state);
void OnServerLayoutChanged(pa_subscription_event_type_t t,
uint32_t idx);
void OnStreamSuspended(pa_stream *_stream);
void OnStreamStateChanged(pa_stream *_stream,
pa_stream_state_t new_state);
void OnStreamWrite(size_t nbytes);
void OnStreamSuccess() {
Signal();
}
gcc_const
static bool TestDefaultDevice();
static PulseOutput *Create(const ConfigBlock &block);
void Enable();
void Disable();
void Open(AudioFormat &audio_format);
void Close();
std::chrono::steady_clock::duration Delay();
size_t Play(const void *chunk, size_t size);
void Cancel();
bool Pause();
private:
/**
* Attempt to connect asynchronously to the PulseAudio server.
*
* Throws #std::runtime_error on error.
*/
void Connect();
/**
* Create, set up and connect a context.
*
* Caller must lock the main loop.
*
* Throws #std::runtime_error on error.
*/
void SetupContext();
/**
* Frees and clears the context.
*
* Caller must lock the main loop.
*/
void DeleteContext();
void Signal() {
pa_threaded_mainloop_signal(mainloop, 0);
}
/**
* Check if the context is (already) connected, and waits if
* not. If the context has been disconnected, retry to
* connect.
*
* Caller must lock the main loop.
*
* Throws #std::runtime_error on error.
*/
void WaitConnection();
/**
* Create, set up and connect a context.
*
* Caller must lock the main loop.
*
* Throws #std::runtime_error on error.
*/
void SetupStream(const pa_sample_spec &ss);
/**
* Frees and clears the stream.
*/
void DeleteStream();
/**
* Check if the stream is (already) connected, and waits if
* not. The mainloop must be locked before calling this
* function.
*
* Throws #std::runtime_error on error.
*/
void WaitStream();
/**
* Sets cork mode on the stream.
*
* Throws #std::runtime_error on error.
*/
void StreamPause(bool pause);
};
PulseOutput::PulseOutput(const ConfigBlock &block)
:base(pulse_output_plugin, block),
name(block.GetBlockValue("name", "mpd_pulse")),
server(block.GetBlockValue("server")),
sink(block.GetBlockValue("sink"))
{
setenv("PULSE_PROP_media.role", "music", true);
setenv("PULSE_PROP_application.icon_name", "mpd", true);
}
struct pa_threaded_mainloop *
pulse_output_get_mainloop(PulseOutput &po)
{
return po.GetMainloop();
}
inline void
PulseOutput::SetMixer(PulseMixer &_mixer)
{
assert(mixer == nullptr);
mixer = &_mixer;
if (mainloop == nullptr)
return;
Pulse::LockGuard lock(mainloop);
if (context != nullptr &&
pa_context_get_state(context) == PA_CONTEXT_READY) {
pulse_mixer_on_connect(_mixer, context);
if (stream != nullptr &&
pa_stream_get_state(stream) == PA_STREAM_READY)
pulse_mixer_on_change(_mixer, context, stream);
}
}
void
pulse_output_set_mixer(PulseOutput &po, PulseMixer &pm)
{
po.SetMixer(pm);
}
void
pulse_output_clear_mixer(PulseOutput &po, PulseMixer &pm)
{
po.ClearMixer(pm);
}
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inline void
PulseOutput::SetVolume(const pa_cvolume &volume)
{
if (context == nullptr || stream == nullptr ||
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pa_stream_get_state(stream) != PA_STREAM_READY)
throw std::runtime_error("disconnected");
pa_operation *o =
pa_context_set_sink_input_volume(context,
pa_stream_get_index(stream),
&volume, nullptr, nullptr);
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if (o == nullptr)
throw std::runtime_error("failed to set PulseAudio volume");
pa_operation_unref(o);
}
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void
pulse_output_set_volume(PulseOutput &po, const pa_cvolume *volume)
{
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return po.SetVolume(*volume);
}
/**
* \brief waits for a pulseaudio operation to finish, frees it and
* unlocks the mainloop
* \param operation the operation to wait for
* \return true if operation has finished normally (DONE state),
* false otherwise
*/
static bool
pulse_wait_for_operation(struct pa_threaded_mainloop *mainloop,
struct pa_operation *operation)
{
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assert(mainloop != nullptr);
assert(operation != nullptr);
pa_operation_state_t state;
while ((state = pa_operation_get_state(operation))
== PA_OPERATION_RUNNING)
pa_threaded_mainloop_wait(mainloop);
pa_operation_unref(operation);
return state == PA_OPERATION_DONE;
}
/**
* Callback function for stream operation. It just sends a signal to
* the caller thread, to wake pulse_wait_for_operation() up.
*/
static void
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pulse_output_stream_success_cb(gcc_unused pa_stream *s,
gcc_unused int success, void *userdata)
{
PulseOutput &po = *(PulseOutput *)userdata;
po.OnStreamSuccess();
}
inline void
PulseOutput::OnContextStateChanged(pa_context_state_t new_state)
{
switch (new_state) {
case PA_CONTEXT_READY:
if (mixer != nullptr)
pulse_mixer_on_connect(*mixer, context);
Signal();
break;
case PA_CONTEXT_TERMINATED:
case PA_CONTEXT_FAILED:
if (mixer != nullptr)
pulse_mixer_on_disconnect(*mixer);
/* the caller thread might be waiting for these
states */
Signal();
break;
case PA_CONTEXT_UNCONNECTED:
case PA_CONTEXT_CONNECTING:
case PA_CONTEXT_AUTHORIZING:
case PA_CONTEXT_SETTING_NAME:
break;
}
}
static void
pulse_output_context_state_cb(struct pa_context *context, void *userdata)
{
PulseOutput &po = *(PulseOutput *)userdata;
po.OnContextStateChanged(pa_context_get_state(context));
}
inline void
PulseOutput::OnServerLayoutChanged(pa_subscription_event_type_t t,
uint32_t idx)
{
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pa_subscription_event_type_t facility =
pa_subscription_event_type_t(t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK);
pa_subscription_event_type_t type =
pa_subscription_event_type_t(t & PA_SUBSCRIPTION_EVENT_TYPE_MASK);
if (mixer != nullptr &&
facility == PA_SUBSCRIPTION_EVENT_SINK_INPUT &&
stream != nullptr &&
pa_stream_get_state(stream) == PA_STREAM_READY &&
idx == pa_stream_get_index(stream) &&
(type == PA_SUBSCRIPTION_EVENT_NEW ||
type == PA_SUBSCRIPTION_EVENT_CHANGE))
pulse_mixer_on_change(*mixer, context, stream);
}
static void
pulse_output_subscribe_cb(gcc_unused pa_context *context,
pa_subscription_event_type_t t,
uint32_t idx, void *userdata)
{
PulseOutput &po = *(PulseOutput *)userdata;
po.OnServerLayoutChanged(t, idx);
}
inline void
PulseOutput::Connect()
{
assert(context != nullptr);
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if (pa_context_connect(context, server,
(pa_context_flags_t)0, nullptr) < 0)
throw MakePulseError(context,
"pa_context_connect() has failed");
}
void
PulseOutput::DeleteStream()
{
assert(stream != nullptr);
pa_stream_set_suspended_callback(stream, nullptr, nullptr);
pa_stream_set_state_callback(stream, nullptr, nullptr);
pa_stream_set_write_callback(stream, nullptr, nullptr);
pa_stream_disconnect(stream);
pa_stream_unref(stream);
stream = nullptr;
}
void
PulseOutput::DeleteContext()
{
assert(context != nullptr);
pa_context_set_state_callback(context, nullptr, nullptr);
pa_context_set_subscribe_callback(context, nullptr, nullptr);
pa_context_disconnect(context);
pa_context_unref(context);
context = nullptr;
}
void
PulseOutput::SetupContext()
{
assert(mainloop != nullptr);
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context = pa_context_new(pa_threaded_mainloop_get_api(mainloop),
MPD_PULSE_NAME);
if (context == nullptr)
throw std::runtime_error("pa_context_new() has failed");
pa_context_set_state_callback(context,
pulse_output_context_state_cb, this);
pa_context_set_subscribe_callback(context,
pulse_output_subscribe_cb, this);
try {
Connect();
} catch (...) {
DeleteContext();
throw;
}
}
PulseOutput *
PulseOutput::Create(const ConfigBlock &block)
{
return new PulseOutput(block);
}
inline void
PulseOutput::Enable()
{
assert(mainloop == nullptr);
/* create the libpulse mainloop and start the thread */
mainloop = pa_threaded_mainloop_new();
if (mainloop == nullptr)
throw std::runtime_error("pa_threaded_mainloop_new() has failed");
pa_threaded_mainloop_lock(mainloop);
if (pa_threaded_mainloop_start(mainloop) < 0) {
pa_threaded_mainloop_unlock(mainloop);
pa_threaded_mainloop_free(mainloop);
mainloop = nullptr;
throw std::runtime_error("pa_threaded_mainloop_start() has failed");
}
/* create the libpulse context and connect it */
try {
SetupContext();
} catch (...) {
pa_threaded_mainloop_unlock(mainloop);
pa_threaded_mainloop_stop(mainloop);
pa_threaded_mainloop_free(mainloop);
mainloop = nullptr;
throw;
}
pa_threaded_mainloop_unlock(mainloop);
}
inline void
PulseOutput::Disable()
{
assert(mainloop != nullptr);
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pa_threaded_mainloop_stop(mainloop);
if (context != nullptr)
DeleteContext();
pa_threaded_mainloop_free(mainloop);
mainloop = nullptr;
}
void
PulseOutput::WaitConnection()
{
assert(mainloop != nullptr);
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pa_context_state_t state;
if (context == nullptr)
SetupContext();
while (true) {
state = pa_context_get_state(context);
switch (state) {
case PA_CONTEXT_READY:
/* nothing to do */
return;
case PA_CONTEXT_UNCONNECTED:
case PA_CONTEXT_TERMINATED:
case PA_CONTEXT_FAILED:
/* failure */
{
auto e = MakePulseError(context,
"failed to connect");
DeleteContext();
throw e;
}
case PA_CONTEXT_CONNECTING:
case PA_CONTEXT_AUTHORIZING:
case PA_CONTEXT_SETTING_NAME:
/* wait some more */
pa_threaded_mainloop_wait(mainloop);
break;
}
}
}
inline void
PulseOutput::OnStreamSuspended(gcc_unused pa_stream *_stream)
{
assert(_stream == stream || stream == nullptr);
assert(mainloop != nullptr);
/* wake up the main loop to break out of the loop in
pulse_output_play() */
Signal();
}
static void
pulse_output_stream_suspended_cb(pa_stream *stream, void *userdata)
{
PulseOutput &po = *(PulseOutput *)userdata;
po.OnStreamSuspended(stream);
}
inline void
PulseOutput::OnStreamStateChanged(pa_stream *_stream,
pa_stream_state_t new_state)
{
assert(_stream == stream || stream == nullptr);
assert(mainloop != nullptr);
assert(context != nullptr);
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switch (new_state) {
case PA_STREAM_READY:
if (mixer != nullptr)
pulse_mixer_on_change(*mixer, context, _stream);
Signal();
break;
case PA_STREAM_FAILED:
case PA_STREAM_TERMINATED:
if (mixer != nullptr)
pulse_mixer_on_disconnect(*mixer);
Signal();
break;
case PA_STREAM_UNCONNECTED:
case PA_STREAM_CREATING:
break;
}
}
static void
pulse_output_stream_state_cb(pa_stream *stream, void *userdata)
{
PulseOutput &po = *(PulseOutput *)userdata;
return po.OnStreamStateChanged(stream, pa_stream_get_state(stream));
}
inline void
PulseOutput::OnStreamWrite(size_t nbytes)
{
assert(mainloop != nullptr);
writable = nbytes;
Signal();
}
static void
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pulse_output_stream_write_cb(gcc_unused pa_stream *stream, size_t nbytes,
void *userdata)
{
PulseOutput &po = *(PulseOutput *)userdata;
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return po.OnStreamWrite(nbytes);
}
inline void
PulseOutput::SetupStream(const pa_sample_spec &ss)
{
assert(context != nullptr);
/* WAVE-EX is been adopted as the speaker map for most media files */
pa_channel_map chan_map;
pa_channel_map_init_auto(&chan_map, ss.channels,
PA_CHANNEL_MAP_WAVEEX);
stream = pa_stream_new(context, name, &ss, &chan_map);
if (stream == nullptr)
throw MakePulseError(context,
"pa_stream_new() has failed");
pa_stream_set_suspended_callback(stream,
pulse_output_stream_suspended_cb,
this);
pa_stream_set_state_callback(stream,
pulse_output_stream_state_cb, this);
pa_stream_set_write_callback(stream,
pulse_output_stream_write_cb, this);
}
inline void
PulseOutput::Open(AudioFormat &audio_format)
{
assert(mainloop != nullptr);
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Pulse::LockGuard lock(mainloop);
if (context != nullptr) {
switch (pa_context_get_state(context)) {
case PA_CONTEXT_UNCONNECTED:
case PA_CONTEXT_TERMINATED:
case PA_CONTEXT_FAILED:
/* the connection was closed meanwhile; delete
it, and pulse_output_wait_connection() will
reopen it */
DeleteContext();
break;
case PA_CONTEXT_READY:
case PA_CONTEXT_CONNECTING:
case PA_CONTEXT_AUTHORIZING:
case PA_CONTEXT_SETTING_NAME:
break;
}
}
WaitConnection();
/* Use the sample formats that our version of PulseAudio and MPD
have in common, otherwise force MPD to send 16 bit */
pa_sample_spec ss;
switch (audio_format.format) {
case SampleFormat::FLOAT:
ss.format = PA_SAMPLE_FLOAT32NE;
break;
case SampleFormat::S32:
ss.format = PA_SAMPLE_S32NE;
break;
case SampleFormat::S24_P32:
ss.format = PA_SAMPLE_S24_32NE;
break;
case SampleFormat::S16:
ss.format = PA_SAMPLE_S16NE;
break;
default:
audio_format.format = SampleFormat::S16;
ss.format = PA_SAMPLE_S16NE;
break;
}
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ss.rate = audio_format.sample_rate;
ss.channels = audio_format.channels;
/* create a stream .. */
SetupStream(ss);
/* .. and connect it (asynchronously) */
if (pa_stream_connect_playback(stream, sink,
nullptr, pa_stream_flags_t(0),
nullptr, nullptr) < 0) {
DeleteStream();
throw MakePulseError(context,
"pa_stream_connect_playback() has failed");
}
}
inline void
PulseOutput::Close()
{
assert(mainloop != nullptr);
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Pulse::LockGuard lock(mainloop);
if (pa_stream_get_state(stream) == PA_STREAM_READY) {
pa_operation *o =
pa_stream_drain(stream,
pulse_output_stream_success_cb, this);
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if (o == nullptr) {
LogPulseError(context,
"pa_stream_drain() has failed");
} else
pulse_wait_for_operation(mainloop, o);
}
DeleteStream();
if (context != nullptr &&
pa_context_get_state(context) != PA_CONTEXT_READY)
DeleteContext();
}
void
PulseOutput::WaitStream()
{
while (true) {
switch (pa_stream_get_state(stream)) {
case PA_STREAM_READY:
return;
case PA_STREAM_FAILED:
case PA_STREAM_TERMINATED:
case PA_STREAM_UNCONNECTED:
throw MakePulseError(context,
"failed to connect the stream");
case PA_STREAM_CREATING:
pa_threaded_mainloop_wait(mainloop);
break;
}
}
}
void
PulseOutput::StreamPause(bool pause)
{
assert(mainloop != nullptr);
assert(context != nullptr);
assert(stream != nullptr);
pa_operation *o = pa_stream_cork(stream, pause,
pulse_output_stream_success_cb, this);
if (o == nullptr)
throw MakePulseError(context,
"pa_stream_cork() has failed");
if (!pulse_wait_for_operation(mainloop, o))
throw MakePulseError(context,
"pa_stream_cork() has failed");
}
inline std::chrono::steady_clock::duration
PulseOutput::Delay()
{
Pulse::LockGuard lock(mainloop);
auto result = std::chrono::steady_clock::duration::zero();
if (base.pause && pa_stream_is_corked(stream) &&
pa_stream_get_state(stream) == PA_STREAM_READY)
/* idle while paused */
result = std::chrono::seconds(1);
return result;
}
inline size_t
PulseOutput::Play(const void *chunk, size_t size)
{
assert(mainloop != nullptr);
assert(stream != nullptr);
Pulse::LockGuard lock(mainloop);
/* check if the stream is (already) connected */
WaitStream();
assert(context != nullptr);
/* unpause if previously paused */
if (pa_stream_is_corked(stream))
StreamPause(false);
/* wait until the server allows us to write */
while (writable == 0) {
if (pa_stream_is_suspended(stream))
throw std::runtime_error("suspended");
pa_threaded_mainloop_wait(mainloop);
if (pa_stream_get_state(stream) != PA_STREAM_READY)
throw std::runtime_error("disconnected");
}
/* now write */
if (size > writable)
/* don't send more than possible */
size = writable;
writable -= size;
int result = pa_stream_write(stream, chunk, size, nullptr,
0, PA_SEEK_RELATIVE);
if (result < 0)
throw MakePulseError(context, "pa_stream_write() failed");
return size;
}
inline void
PulseOutput::Cancel()
{
assert(mainloop != nullptr);
assert(stream != nullptr);
Pulse::LockGuard lock(mainloop);
if (pa_stream_get_state(stream) != PA_STREAM_READY) {
/* no need to flush when the stream isn't connected
yet */
return;
}
assert(context != nullptr);
pa_operation *o = pa_stream_flush(stream,
pulse_output_stream_success_cb,
this);
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if (o == nullptr) {
LogPulseError(context, "pa_stream_flush() has failed");
return;
}
pulse_wait_for_operation(mainloop, o);
}
inline bool
PulseOutput::Pause()
{
assert(mainloop != nullptr);
assert(stream != nullptr);
Pulse::LockGuard lock(mainloop);
/* check if the stream is (already/still) connected */
WaitStream();
assert(context != nullptr);
/* cork the stream */
if (!pa_stream_is_corked(stream))
StreamPause(true);
return true;
}
inline bool
PulseOutput::TestDefaultDevice()
try {
const ConfigBlock empty;
PulseOutput po(empty);
po.WaitConnection();
return true;
} catch (const std::runtime_error &e) {
return false;
}
static bool
pulse_output_test_default_device(void)
{
return PulseOutput::TestDefaultDevice();
}
typedef AudioOutputWrapper<PulseOutput> Wrapper;
const struct AudioOutputPlugin pulse_output_plugin = {
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"pulse",
pulse_output_test_default_device,
&Wrapper::Init,
&Wrapper::Finish,
&Wrapper::Enable,
&Wrapper::Disable,
&Wrapper::Open,
&Wrapper::Close,
&Wrapper::Delay,
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nullptr,
&Wrapper::Play,
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nullptr,
&Wrapper::Cancel,
&Wrapper::Pause,
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&pulse_mixer_plugin,
};