86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "config/ConfigGlobal.hxx"
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#include "neighbor/Listener.hxx"
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#include "neighbor/Info.hxx"
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#include "neighbor/Glue.hxx"
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#include "fs/Path.hxx"
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#include "event/Loop.hxx"
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#include "util/Error.hxx"
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#include "Log.hxx"
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#include <stdio.h>
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#include <stdlib.h>
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class MyNeighborListener final : public NeighborListener {
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public:
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/* virtual methods from class NeighborListener */
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virtual void FoundNeighbor(const NeighborInfo &info) override {
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printf("found '%s' (%s)\n",
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info.display_name.c_str(), info.uri.c_str());
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}
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virtual void LostNeighbor(const NeighborInfo &info) override {
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printf("lost '%s' (%s)\n",
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info.display_name.c_str(), info.uri.c_str());
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}
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};
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int
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main(int argc, char **argv)
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{
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if (argc != 2) {
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fprintf(stderr, "Usage: run_neighbor_explorer CONFIG\n");
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return EXIT_FAILURE;
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}
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const Path config_path = Path::FromFS(argv[1]);
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/* read configuration file (mpd.conf) */
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Error error;
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config_global_init();
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if (!ReadConfigFile(config_path, error)) {
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LogError(error);
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return EXIT_FAILURE;
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}
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/* initialize the core */
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EventLoop loop((EventLoop::Default()));
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/* initialize neighbor plugins */
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MyNeighborListener listener;
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NeighborGlue neighbor;
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if (!neighbor.Init(loop, listener, error) || !neighbor.Open(error)) {
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LogError(error);
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return EXIT_FAILURE;
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}
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/* run */
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loop.Run();
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neighbor.Close();
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return EXIT_SUCCESS;
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}
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