mpd/src/playerData.h

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/* the Music Player Daemon (MPD)
* (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef PLAYER_DATA_H
#define PLAYER_DATA_H
#include "../config.h"
#include "audio.h"
#include "player.h"
#include "decode.h"
#include "mpd_types.h"
/* pick 1020 since its devisible for 8,16,24, and 32-bit audio */
#define CHUNK_SIZE 1020
extern int buffered_before_play;
extern int buffered_chunks;
typedef struct _Buffer {
char * volatile chunks;
mpd_uint16 * volatile chunkSize;
mpd_uint16 * volatile bitRate;
float * volatile times;
mpd_sint16 volatile begin;
mpd_sint16 volatile end;
mpd_sint16 volatile next;
mpd_sint8 volatile wrap;
float totalTime;
} Buffer;
typedef struct _PlayerData {
Buffer buffer;
AudioFormat audioFormat;
PlayerControl playerControl;
DecoderControl decoderControl;
} PlayerData;
void initPlayerData();
PlayerData * getPlayerData();
Buffer * getBuffer();
void freePlayerData();
#endif
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