50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
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/*
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* Copyright 2020 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "ComWorker.hxx"
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#include "Log.hxx"
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#include "thread/Name.hxx"
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#include "util/Domain.hxx"
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#include "win32/Com.hxx"
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namespace {
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static constexpr Domain com_worker_domain("com_worker");
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}
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Mutex COMWorker::mutex;
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unsigned int COMWorker::reference_count = 0;
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std::optional<COMWorker::COMWorkerThread> COMWorker::thread;
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void COMWorker::COMWorkerThread::Work() noexcept {
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FormatDebug(com_worker_domain, "Working thread started");
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SetThreadName("COM Worker");
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COM com{true};
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while (true) {
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if (!running_flag.test_and_set()) {
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FormatDebug(com_worker_domain, "Working thread ended");
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return;
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}
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while (!spsc_buffer.empty()) {
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std::function<void()> function;
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spsc_buffer.pop(function);
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function();
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}
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event.Wait(200);
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}
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}
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