117 lines
2.8 KiB
C
117 lines
2.8 KiB
C
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/*
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* Copyright (C) 2003-2012 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h" /* must be first for large file support */
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#include "update_io.h"
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#include "mapper.h"
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#include "directory.h"
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#include <glib.h>
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#include <errno.h>
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#include <unistd.h>
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int
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stat_directory(const struct directory *directory, struct stat *st)
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{
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char *path_fs = map_directory_fs(directory);
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if (path_fs == NULL)
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return -1;
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int ret = stat(path_fs, st);
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if (ret < 0)
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g_warning("Failed to stat %s: %s", path_fs, g_strerror(errno));
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g_free(path_fs);
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return ret;
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}
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int
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stat_directory_child(const struct directory *parent, const char *name,
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struct stat *st)
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{
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char *path_fs = map_directory_child_fs(parent, name);
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if (path_fs == NULL)
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return -1;
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int ret = stat(path_fs, st);
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if (ret < 0)
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g_warning("Failed to stat %s: %s", path_fs, g_strerror(errno));
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g_free(path_fs);
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return ret;
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}
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bool
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directory_exists(const struct directory *directory)
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{
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char *path_fs = map_directory_fs(directory);
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if (path_fs == NULL)
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/* invalid path: cannot exist */
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return false;
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GFileTest test = directory->device == DEVICE_INARCHIVE ||
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directory->device == DEVICE_CONTAINER
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? G_FILE_TEST_IS_REGULAR
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: G_FILE_TEST_IS_DIR;
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bool exists = g_file_test(path_fs, test);
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g_free(path_fs);
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return exists;
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}
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bool
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directory_child_is_regular(const struct directory *directory,
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const char *name_utf8)
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{
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char *path_fs = map_directory_child_fs(directory, name_utf8);
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if (path_fs == NULL)
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return false;
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struct stat st;
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bool is_regular = stat(path_fs, &st) == 0 && S_ISREG(st.st_mode);
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g_free(path_fs);
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return is_regular;
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}
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bool
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directory_child_access(const struct directory *directory,
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const char *name, int mode)
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{
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#ifdef WIN32
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/* access() is useless on WIN32 */
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(void)directory;
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(void)name;
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(void)mode;
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return true;
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#else
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char *path = map_directory_child_fs(directory, name);
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if (path == NULL)
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/* something went wrong, but that isn't a permission
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problem */
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return true;
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bool success = access(path, mode) == 0 || errno != EACCES;
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g_free(path);
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return success;
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#endif
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}
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