2009-08-31 09:26:22 +02:00
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/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2009-09-07 14:01:38 +02:00
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#include "config.h"
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2009-11-12 09:12:38 +01:00
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#include "output_api.h"
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#include "timer.h"
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2009-08-31 09:26:22 +02:00
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#include <glib.h>
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2009-09-07 14:01:38 +02:00
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#ifndef HAVE_OSX
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2009-08-31 09:26:22 +02:00
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#include <AL/al.h>
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#include <AL/alc.h>
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2009-09-07 14:01:38 +02:00
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#else
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#include <OpenAL/al.h>
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#include <OpenAL/alc.h>
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#endif
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2009-08-31 09:26:22 +02:00
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "openal"
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/* should be enough for buffer size = 2048 */
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#define NUM_BUFFERS 16
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struct openal_data {
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const char *device_name;
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ALCdevice *device;
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ALCcontext *context;
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Timer *timer;
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ALuint buffers[NUM_BUFFERS];
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int filled;
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ALuint source;
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ALenum format;
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ALuint frequency;
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};
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static inline GQuark
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openal_output_quark(void)
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{
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return g_quark_from_static_string("openal_output");
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}
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static ALenum
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openal_audio_format(struct audio_format *audio_format)
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{
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2009-11-10 17:11:34 +01:00
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switch (audio_format->format) {
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case SAMPLE_FORMAT_S16:
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2009-08-31 09:26:22 +02:00
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if (audio_format->channels == 2)
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return AL_FORMAT_STEREO16;
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if (audio_format->channels == 1)
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return AL_FORMAT_MONO16;
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break;
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2009-11-10 17:11:34 +01:00
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case SAMPLE_FORMAT_S8:
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2009-08-31 09:26:22 +02:00
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if (audio_format->channels == 2)
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return AL_FORMAT_STEREO8;
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if (audio_format->channels == 1)
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return AL_FORMAT_MONO8;
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break;
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2009-11-10 17:11:34 +01:00
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default:
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/* fall back to 16 bit */
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audio_format->format = SAMPLE_FORMAT_S16;
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if (audio_format->channels == 2)
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return AL_FORMAT_STEREO16;
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if (audio_format->channels == 1)
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return AL_FORMAT_MONO16;
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break;
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2009-08-31 09:26:22 +02:00
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}
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return 0;
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}
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static bool
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openal_setup_context(struct openal_data *od,
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GError **error)
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{
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od->device = alcOpenDevice(od->device_name);
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if (od->device == NULL) {
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g_set_error(error, openal_output_quark(), 0,
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"Error opening OpenAL device \"%s\"\n",
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od->device_name);
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return false;
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}
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od->context = alcCreateContext(od->device, NULL);
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if (od->context == NULL) {
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g_set_error(error, openal_output_quark(), 0,
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"Error creating context for \"%s\"\n",
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od->device_name);
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alcCloseDevice(od->device);
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return false;
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}
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return true;
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}
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static void
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openal_unqueue_buffers(struct openal_data *od)
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{
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ALint num;
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ALuint buffer;
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alGetSourcei(od->source, AL_BUFFERS_QUEUED, &num);
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while (num--) {
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alSourceUnqueueBuffers(od->source, 1, &buffer);
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}
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}
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static void *
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openal_init(G_GNUC_UNUSED const struct audio_format *audio_format,
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const struct config_param *param,
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G_GNUC_UNUSED GError **error)
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{
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const char *device_name = config_get_block_string(param, "device", NULL);
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struct openal_data *od;
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if (device_name == NULL) {
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device_name = alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
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}
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2009-09-06 21:33:34 +02:00
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od = g_new(struct openal_data, 1);
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od->device_name = device_name;
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2009-08-31 09:26:22 +02:00
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return od;
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}
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static void
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openal_finish(void *data)
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{
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struct openal_data *od = data;
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g_free(od);
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}
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static bool
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openal_open(void *data, struct audio_format *audio_format,
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GError **error)
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{
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struct openal_data *od = data;
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od->format = openal_audio_format(audio_format);
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if (!od->format) {
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2009-11-15 16:20:20 +01:00
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struct audio_format_string s;
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2009-08-31 09:26:22 +02:00
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g_set_error(error, openal_output_quark(), 0,
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2009-11-15 16:20:20 +01:00
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"Unsupported audio format: %s",
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audio_format_to_string(audio_format, &s));
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2009-08-31 09:26:22 +02:00
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return false;
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}
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if (!openal_setup_context(od, error)) {
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return false;
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}
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alcMakeContextCurrent(od->context);
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alGenBuffers(NUM_BUFFERS, od->buffers);
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if (alGetError() != AL_NO_ERROR) {
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g_set_error(error, openal_output_quark(), 0,
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"Failed to generate buffers");
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return false;
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}
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alGenSources(1, &od->source);
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if (alGetError() != AL_NO_ERROR) {
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g_set_error(error, openal_output_quark(), 0,
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"Failed to generate source");
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alDeleteBuffers(NUM_BUFFERS, od->buffers);
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return false;
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}
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od->filled = 0;
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od->timer = timer_new(audio_format);
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od->frequency = audio_format->sample_rate;
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return true;
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}
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static void
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openal_close(void *data)
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{
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struct openal_data *od = data;
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timer_free(od->timer);
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alcMakeContextCurrent(od->context);
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alDeleteSources(1, &od->source);
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alDeleteBuffers(NUM_BUFFERS, od->buffers);
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alcDestroyContext(od->context);
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alcCloseDevice(od->device);
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}
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static size_t
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openal_play(void *data, const void *chunk, size_t size,
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G_GNUC_UNUSED GError **error)
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{
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struct openal_data *od = data;
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ALuint buffer;
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ALint num, state;
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if (alcGetCurrentContext() != od->context) {
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alcMakeContextCurrent(od->context);
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}
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alGetSourcei(od->source, AL_BUFFERS_PROCESSED, &num);
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if (od->filled < NUM_BUFFERS) {
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/* fill all buffers */
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buffer = od->buffers[od->filled];
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od->filled++;
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} else {
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/* wait for processed buffer */
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while (num < 1) {
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if (!od->timer->started) {
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timer_start(od->timer);
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} else {
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timer_sync(od->timer);
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}
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timer_add(od->timer, size);
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alGetSourcei(od->source, AL_BUFFERS_PROCESSED, &num);
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}
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alSourceUnqueueBuffers(od->source, 1, &buffer);
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}
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alBufferData(buffer, od->format, chunk, size, od->frequency);
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alSourceQueueBuffers(od->source, 1, &buffer);
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alGetSourcei(od->source, AL_SOURCE_STATE, &state);
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if (state != AL_PLAYING) {
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alSourcePlay(od->source);
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}
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return size;
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}
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static void
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openal_cancel(void *data)
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{
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struct openal_data *od = data;
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od->filled = 0;
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alcMakeContextCurrent(od->context);
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alSourceStop(od->source);
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openal_unqueue_buffers(od);
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}
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const struct audio_output_plugin openal_output_plugin = {
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.name = "openal",
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.init = openal_init,
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.finish = openal_finish,
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.open = openal_open,
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.close = openal_close,
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.play = openal_play,
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.cancel = openal_cancel,
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};
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