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kanimaji-dart/lib/widget.dart
h7x4 89652c401f
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Test / test (push) Failing after 6m24s
Restructure project, create main widget and remove SVG generator
2026-02-22 18:34:00 +09:00

548 lines
17 KiB
Dart

import 'dart:async';
import 'dart:ui' as ui;
import 'dart:math' as math;
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:kanimaji/kanjivg_parser.dart';
import 'package:kanimaji/primitives/point.dart';
import 'package:kanimaji/primitives/bezier.dart' as bezier;
Future<KanjiVGItem> _defaultKanjiDataProvider(String kanji) async {
final hex = kanji.runes.isEmpty
? '00000'
: kanji.runes.first.toRadixString(16).padLeft(5, '0');
final assetPath = 'assets/kanjivg/kanji/$hex.svg';
final svgString = await rootBundle.loadString(assetPath);
return KanjiVGItem.parseFromXml(svgString);
}
enum TimingFunction { linear, ease, easeIn, easeInOut, easeOut }
// ease, ease-in, etc:
// https://developer.mozilla.org/en-US/docs/Web/CSS/timing-function#ease
const pt1 = Point(0, 0);
const easeCt1 = Point(0.25, 0.1);
const easeCt2 = Point(0.25, 1.0);
const easeInCt1 = Point(0.42, 0.0);
const easeInCt2 = Point(1.0, 1.0);
const easeInOutCt1 = Point(0.42, 0.0);
const easeInOutCt2 = Point(0.58, 1.0);
const easeOutCt1 = Point(0.0, 0.0);
const easeOutCt2 = Point(0.58, 1.0);
const pt2 = Point(1, 1);
extension Funcs on TimingFunction {
double Function(double) get func => {
TimingFunction.linear: (double x) => x,
TimingFunction.ease: (double x) =>
bezier.value(pt1, easeCt1, easeCt2, pt2, x),
TimingFunction.easeIn: (double x) =>
bezier.value(pt1, easeInCt1, easeInCt2, pt2, x),
TimingFunction.easeInOut: (double x) =>
bezier.value(pt1, easeInOutCt1, easeInOutCt2, pt2, x),
TimingFunction.easeOut: (double x) =>
bezier.value(pt1, easeOutCt1, easeOutCt2, pt2, x),
}[this]!;
String get name => {
TimingFunction.linear: 'linear',
TimingFunction.ease: 'ease',
TimingFunction.easeIn: 'ease-in',
TimingFunction.easeInOut: 'ease-in-out',
TimingFunction.easeOut: 'ease-out',
}[this]!;
}
/// A widget that animates the stroke order of a given kanji character using KanjiVG data.
class Kanimaji extends StatefulWidget {
final String kanji;
final FutureOr<KanjiVGItem> Function(String kanji) kanjiDataProvider;
// Animation parameters
final bool loop;
// final Duration delayBetweenStrokes;
// final Duration delayBetweenLoops;
// TODO: add support for specifying animation bezier curve
final TimingFunction timingFunction;
// final Cubic animationCurve;
// final double speed;
// Brush parameters
final bool showBrush;
final Color brushColor;
final double brushRadius;
// Stroke parameters
final Color strokeColor;
final Color strokeUnfilledColor;
final double strokeWidth;
final Color backgroundColor;
// Stroke number parameters
final bool showStrokeNumbers;
final Color strokeNumberColor;
final Color currentStrokeNumberColor;
final double strokeNumberFontSize;
final String? strokeNumberFontFamily;
// Cross parameters
final bool showCross;
final Color crossColor;
final double crossStrokeWidth;
final double crossStipleLength;
final double crossStipleGap;
const Kanimaji({
super.key,
required this.kanji,
this.kanjiDataProvider = _defaultKanjiDataProvider,
this.loop = true,
this.timingFunction = TimingFunction.ease,
this.strokeColor = Colors.black,
this.strokeUnfilledColor = const Color(0xA0DDDDDD),
this.strokeWidth = 3.0,
this.backgroundColor = Colors.transparent,
this.showBrush = true,
this.brushColor = Colors.red,
this.brushRadius = 4.0,
this.showStrokeNumbers = false,
this.strokeNumberColor = Colors.grey,
this.currentStrokeNumberColor = Colors.red,
this.strokeNumberFontSize = 4.0,
this.strokeNumberFontFamily,
this.showCross = true,
this.crossColor = const Color(0x40AAAAAA),
this.crossStrokeWidth = 0.8,
this.crossStipleLength = 5.0,
this.crossStipleGap = 3.0,
});
@override
State<Kanimaji> createState() => _KanimajiState();
}
class _KanimajiState extends State<Kanimaji>
with SingleTickerProviderStateMixin {
KanjiVGItem? _kanjiData;
String? _error;
late AnimationController _controller;
List<double> get _pathLengths =>
_kanjiData?.paths
.map((p) => p.svgPath.size(error: 1e-8).toDouble())
.toList() ??
[];
/// sqrt, ie a stroke 4 times the length is drawn
/// at twice the speed, in twice the time.
static double _strokeLengthToDuration(double length) => math.sqrt(length) / 8;
List<double> get _pathDurations =>
_pathLengths.map((len) => _strokeLengthToDuration(len)).toList();
static const double _viewBoxWidth = 109.0;
static const double _viewBoxHeight = 109.0;
@override
void initState() {
super.initState();
_controller = AnimationController(vsync: this);
_controller.addListener(_onTick);
_loadAndParseSvg().then((_) => _configureController());
}
@override
void didUpdateWidget(covariant Kanimaji oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.kanji != widget.kanji) {
_loadAndParseSvg().then((_) => _configureController());
} else if (oldWidget.loop != widget.loop ||
oldWidget.strokeColor != widget.strokeColor ||
oldWidget.strokeUnfilledColor != widget.strokeUnfilledColor ||
oldWidget.strokeWidth != widget.strokeWidth ||
oldWidget.backgroundColor != widget.backgroundColor ||
oldWidget.showBrush != widget.showBrush ||
oldWidget.brushColor != widget.brushColor ||
oldWidget.brushRadius != widget.brushRadius ||
oldWidget.showStrokeNumbers != widget.showStrokeNumbers ||
oldWidget.strokeNumberColor != widget.strokeNumberColor ||
oldWidget.currentStrokeNumberColor != widget.currentStrokeNumberColor ||
oldWidget.strokeNumberFontSize != widget.strokeNumberFontSize ||
oldWidget.strokeNumberFontFamily != widget.strokeNumberFontFamily ||
oldWidget.showCross != widget.showCross ||
oldWidget.crossColor != widget.crossColor ||
oldWidget.crossStrokeWidth != widget.crossStrokeWidth ||
oldWidget.crossStipleLength != widget.crossStipleLength ||
oldWidget.crossStipleGap != widget.crossStipleGap) {
setState(() {});
}
}
void _onTick() {
if (mounted) setState(() {});
}
@override
void dispose() {
_controller.removeListener(_onTick);
_controller.dispose();
super.dispose();
}
Future<void> _loadAndParseSvg() async {
try {
final data = await widget.kanjiDataProvider(widget.kanji);
setState(() {
_kanjiData = data;
_error = null;
});
} catch (e) {
setState(() {
_kanjiData = null;
_error = 'Error loading/parsing kanji data: $e';
});
}
}
void _configureController() {
if (_kanjiData == null) return;
final double totalSec = _pathDurations.fold(0.0, (a, b) => a + b);
_controller.stop();
_controller.duration = Duration(milliseconds: (totalSec * 1000.0).round());
if (widget.loop) {
_controller.repeat();
} else {
_controller.forward(from: 0);
}
}
@override
Widget build(BuildContext context) {
if (_kanjiData == null && _error == null) {
return SizedBox.expand(child: Center(child: CircularProgressIndicator()));
}
if (_error != null) {
return SizedBox.expand(child: ErrorWidget(_error!));
}
return FittedBox(
child: SizedBox(
width: _viewBoxWidth,
height: _viewBoxHeight,
child: CustomPaint(
painter: _KanimajiPainter(
progress: _controller.value,
paths: _kanjiData!.paths.map((p) => p.svgPath.toUiPath()).toList(),
pathLengths: _pathLengths,
pathDurations: _pathDurations,
strokeNumbers: _kanjiData!.strokeNumbers,
viewBoxWidth: _viewBoxWidth,
viewBoxHeight: _viewBoxHeight,
timingFunction: widget.timingFunction,
strokeColor: widget.strokeColor,
strokeUnfilledColor: widget.strokeUnfilledColor,
strokeWidth: widget.strokeWidth,
backgroundColor: widget.backgroundColor,
showBrush: widget.showBrush,
brushColor: widget.brushColor,
brushRadius: widget.brushRadius,
showStrokeNumbers: widget.showStrokeNumbers,
strokeNumberColor: widget.strokeNumberColor,
currentStrokeNumberColor: widget.currentStrokeNumberColor,
strokeNumberFontSize: widget.strokeNumberFontSize,
strokeNumberFontFamily: widget.strokeNumberFontFamily,
showCross: widget.showCross,
crossColor: widget.crossColor,
crossStrokeWidth: widget.crossStrokeWidth,
crossStipleLength: widget.crossStipleLength,
crossStipleGap: widget.crossStipleGap,
),
),
),
);
}
}
class _KanimajiPainter extends CustomPainter {
final double progress; // 0..1
final List<ui.Path> paths;
final List<double> pathLengths;
final List<double> pathDurations;
// TODO: don't recalculate these all the time, compute once and cache
List<double> get absolutePathDurations {
final List<double> absolute = [];
double sum = 0.0;
for (final dur in pathDurations) {
absolute.add(sum);
sum += dur;
}
return absolute;
}
final List<KanjiStrokeNumber> strokeNumbers;
final double viewBoxWidth;
final double viewBoxHeight;
final TimingFunction timingFunction;
final Color strokeColor;
final Color strokeUnfilledColor;
final double strokeWidth;
final Color backgroundColor;
final bool showBrush;
final Color brushColor;
final double brushRadius;
final bool showStrokeNumbers;
final Color strokeNumberColor;
final Color currentStrokeNumberColor;
final double strokeNumberFontSize;
final String? strokeNumberFontFamily;
final bool showCross;
final Color crossColor;
final double crossStrokeWidth;
final double crossStipleLength;
final double crossStipleGap;
_KanimajiPainter({
required this.progress,
required this.paths,
required this.pathLengths,
required this.pathDurations,
required this.strokeNumbers,
required this.viewBoxWidth,
required this.viewBoxHeight,
required this.timingFunction,
required this.strokeColor,
required this.strokeUnfilledColor,
required this.strokeWidth,
required this.backgroundColor,
required this.showBrush,
required this.brushColor,
required this.brushRadius,
required this.showStrokeNumbers,
required this.strokeNumberColor,
required this.currentStrokeNumberColor,
required this.strokeNumberFontSize,
required this.strokeNumberFontFamily,
required this.showCross,
required this.crossColor,
required this.crossStrokeWidth,
required this.crossStipleLength,
required this.crossStipleGap,
});
@override
void paint(Canvas canvas, Size size) {
final bgPaint = Paint()..color = backgroundColor;
canvas.drawRect(Offset.zero & size, bgPaint);
if (paths.isEmpty) return;
final double sx = size.width / viewBoxWidth;
final double sy = size.height / viewBoxHeight;
final double scale = math.min(sx, sy);
final double dx = (size.width - viewBoxWidth * scale) / 2.0;
final double dy = (size.height - viewBoxHeight * scale) / 2.0;
final Paint unfilledPaint = Paint()
..style = PaintingStyle.stroke
..strokeCap = StrokeCap.round
..strokeJoin = StrokeJoin.round
..strokeWidth = strokeWidth / scale
..color = strokeUnfilledColor;
final Paint filledPaint = Paint()
..style = PaintingStyle.stroke
..strokeCap = StrokeCap.round
..strokeJoin = StrokeJoin.round
..strokeWidth = strokeWidth / scale
..color = strokeColor;
final Paint brushPaint = Paint()
..style = PaintingStyle.fill
..color = brushColor;
final Paint crossPaint = Paint()
..style = PaintingStyle.stroke
..color = crossColor
..strokeWidth = crossStrokeWidth;
// Draw cross if enabled
if (showCross) {
// Draw vertical stipled line
for (
double y = 0;
y < size.height;
y += crossStipleLength + crossStipleGap
) {
canvas.drawLine(
Offset(size.width / 2, y),
Offset(size.width / 2, math.min(y + crossStipleLength, size.height)),
crossPaint,
);
}
// Draw horizontal stipled line
for (
double x = 0;
x < size.width;
x += crossStipleLength + crossStipleGap
) {
canvas.drawLine(
Offset(x, size.height / 2),
Offset(math.min(x + crossStipleLength, size.width), size.height / 2),
crossPaint,
);
}
}
// Draw all unfilled paths
for (final path in paths) {
canvas.drawPath(path, unfilledPaint);
}
canvas.save();
canvas.translate(dx, dy);
canvas.scale(scale, scale);
// total animation time in seconds computed from durations
final double totalTime = pathDurations.isEmpty
? 1.0
: pathDurations.fold(0.0, (a, b) => a + b);
final double p = progress.clamp(0.0, 1.0);
final int currentlyDrawingIndex = absolutePathDurations.lastIndexWhere(
(t) => t <= p * totalTime,
);
if (currentlyDrawingIndex == -1) {
for (final path in paths) {
canvas.drawPath(path, filledPaint);
}
canvas.restore();
return;
}
// Draw all completed strokes fully filled
for (int i = 0; i < currentlyDrawingIndex; i++) {
canvas.drawPath(paths[i], filledPaint);
}
// Draw the currently drawing stroke with partial coverage
if (currentlyDrawingIndex >= 0 && currentlyDrawingIndex < paths.length) {
final ui.Path path = paths[currentlyDrawingIndex];
final double len = pathLengths[currentlyDrawingIndex];
final double dur = pathDurations[currentlyDrawingIndex];
final relativeElapsedTime =
p * totalTime -
(currentlyDrawingIndex > 0
? absolutePathDurations[currentlyDrawingIndex]
: 0.0);
final double strokeProgress = timingFunction.func(
(relativeElapsedTime / dur).clamp(0.0, 1.0),
);
final ui.PathMetrics metrics = path.computeMetrics();
final ui.PathMetric metric = metrics.first;
final double drawLength = len * strokeProgress;
final ui.Path partialPath = metric.extractPath(0, drawLength);
canvas.drawPath(partialPath, filledPaint);
if (showBrush) {
final ui.Tangent? tangent = metric.getTangentForOffset(drawLength);
if (tangent != null) {
canvas.drawCircle(tangent.position, brushRadius / scale, brushPaint);
}
}
}
// Draw stroke numbers
if (showStrokeNumbers) {
final textPainter = TextPainter(
textAlign: TextAlign.center,
textDirection: TextDirection.ltr,
);
for (final sn in strokeNumbers) {
final bool isCurrent =
sn.num ==
(currentlyDrawingIndex + 1).clamp(1, strokeNumbers.length);
final textSpan = TextSpan(
text: sn.num.toString(),
style: TextStyle(
color: isCurrent ? currentStrokeNumberColor : strokeNumberColor,
fontSize: strokeNumberFontSize / scale,
fontFamily: strokeNumberFontFamily,
),
);
textPainter.text = textSpan;
textPainter.layout();
final Offset pos = Offset(
sn.position.x.toDouble(),
sn.position.y.toDouble(),
);
final Offset centeredPos =
pos - Offset(textPainter.width / 2, textPainter.height / 2);
textPainter.paint(canvas, centeredPos);
}
}
canvas.restore();
}
@override
bool shouldRepaint(covariant _KanimajiPainter oldDelegate) {
return oldDelegate.progress != progress ||
oldDelegate.paths != paths ||
oldDelegate.strokeNumbers != strokeNumbers ||
oldDelegate.strokeColor != strokeColor ||
oldDelegate.strokeUnfilledColor != strokeUnfilledColor ||
oldDelegate.strokeWidth != strokeWidth ||
oldDelegate.backgroundColor != backgroundColor ||
oldDelegate.showBrush != showBrush ||
oldDelegate.brushColor != brushColor ||
oldDelegate.brushRadius != brushRadius ||
oldDelegate.showStrokeNumbers != showStrokeNumbers ||
oldDelegate.strokeNumberColor != strokeNumberColor ||
oldDelegate.currentStrokeNumberColor != currentStrokeNumberColor ||
oldDelegate.strokeNumberFontSize != strokeNumberFontSize ||
oldDelegate.strokeNumberFontFamily != strokeNumberFontFamily ||
oldDelegate.showCross != showCross ||
oldDelegate.crossColor != crossColor ||
oldDelegate.crossStrokeWidth != crossStrokeWidth ||
oldDelegate.crossStipleLength != crossStipleLength ||
oldDelegate.crossStipleGap != crossStipleGap;
}
}