forked from Drift/pvv-nixos-config
75 lines
2.6 KiB
Python
75 lines
2.6 KiB
Python
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#!/usr/bin/env python3
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from stockfish import *
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from inputimeout import inputimeout
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import time
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from datetime import datetime
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import random
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thinking_time = 1000
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game = Stockfish(path="./stockfish", depth=15, parameters={"Threads": 1, "Minimum Thinking Time": thinking_time, "UCI_Chess960": True})
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def create_random_position():
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pos = "/pppppppp/8/8/8/8/PPPPPPPP/"
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rank8 = ["r","r","b","q","k","b","n","n"]
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while rank8.index("k") < [i for i, n in enumerate(rank8) if n == "r"][0] or rank8.index("k") > [i for i, n in enumerate(rank8) if n == "r"][1] or [i for i, n in enumerate(rank8) if n == "b"][0] % 2 == [i for i, n in enumerate(rank8) if n == "b"][1] % 2:
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random.seed(datetime.now().microsecond)
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random.shuffle(rank8)
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rank1 = [c.upper() for c in rank8]
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pos = "".join(rank8) + pos + "".join(rank1) + " w KQkq - 0 1"
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game.set_fen_position(pos)
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def player_won():
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with open("flag.txt") as file:
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flag = file.read()
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print(flag)
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exit()
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def get_fast_player_move():
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try:
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time_over = inputimeout(prompt='Your move: ', timeout=5)
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except Exception:
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time_over = 'Too slow, you lost!'
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print(time_over)
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exit()
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return time_over
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def check_game_status():
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evaluation = game.get_evaluation()
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turn = game.get_fen_position().split(" ")[1]
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if evaluation["type"] == "mate" and evaluation["value"] == 0 and turn == "w":
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print("Wow, you beat me!")
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player_won()
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elif evaluation["type"] == "mate" and evaluation["value"] == 0 and turn == "b":
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print("Hah, I won again")
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exit()
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if evaluation["type"] == "draw":
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print("It's a draw!")
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print("Impressive, but I am still undefeated.")
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exit()
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if __name__ == "__main__":
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create_random_position()
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print("Welcome to fischer chess.\nYou get 5 seconds per move. Good luck")
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print(game.get_board_visual())
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print("Heres the position for this game, Ill give you a few seconds to look at it before we start.")
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time.sleep(3)
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while True:
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server_move = game.get_best_move_time(thinking_time)
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game.make_moves_from_current_position([server_move])
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check_game_status()
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print(game.get_board_visual())
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print(f"My move: {server_move}")
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player_move = get_fast_player_move()
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if type(player_move) != str or len([player_move]) != 1:
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print("Illegal input")
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exit()
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try:
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game.make_moves_from_current_position([player_move])
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check_game_status()
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except:
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print("Couldn't comprehend that")
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exit()
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