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aigo
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Added libtest and fixed library. QT application not yet used.

This commit is contained in:
Harald Hvaal 2007-02-23 17:55:47 +00:00
parent 9779856e07
commit eef0ecc952
5 changed files with 72 additions and 3 deletions

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@ -4,3 +4,10 @@ set(lib_DIR lib)
get_filename_component(lib_ABSOLUTE ${lib_DIR} ABSOLUTE) get_filename_component(lib_ABSOLUTE ${lib_DIR} ABSOLUTE)
add_subdirectory(${lib_ABSOLUTE}) add_subdirectory(${lib_ABSOLUTE})
set(libtest_DIR libtest)
get_filename_component(libtest_ABSOLUTE ${libtest_DIR} ABSOLUTE)
add_subdirectory(${libtest_ABSOLUTE})
#set(qt_DIR qt)
#get_filename_component(qt_ABSOLUTE ${qt_DIR} ABSOLUTE)
#add_subdirectory(${qt_ABSOLUTE})

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@ -1,4 +1,4 @@
project(aigo) project(aigolib)
set(AIGO_SRCS set(AIGO_SRCS
camera.cpp camera.cpp
@ -21,9 +21,9 @@ include_directories( ${OPENGL_INCLUDE_DIR} )
#find_package(GLEW REQUIRED) #find_package(GLEW REQUIRED)
#compile the aigo library #compile the aigo library
add_library(aigo ${AIGO_SRCS}) add_library(aigolib ${AIGO_SRCS})
#SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99") #SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99")
# c99 flag not used now, not supported by visual studio # c99 flag not used now, not supported by visual studio
target_link_libraries(aigo ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY} ${OPENGL_LIBRARIES} ) target_link_libraries(aigolib ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY} ${OPENGL_LIBRARIES} )

6
libtest/CMakeLists.txt Normal file
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@ -0,0 +1,6 @@
project(libtest)
link_directories(../lib)
include_directories(../lib)
add_executable(libtest main.cpp)
target_link_libraries(libtest aigolib)

9
libtest/main.cpp Normal file
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@ -0,0 +1,9 @@
#include <state.h>
#include <settings.h>
#include <quickcam.h>
int main( void )
{
Quickcam cam("/dev/video0");
return 0;
}

47
qt/CMakeLists.txt Normal file
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@ -0,0 +1,47 @@
project(aigoqt)
cmake_minimum_required(VERSION 2.4.0)
find_package(Qt4 REQUIRED)
#find SDL and its related libraries
find_package(SDL REQUIRED)
find_package(SDL_image REQUIRED)
include_directories( ${SDL_INCLUDE_DIR} ${SDLIMAGE_INCLUDE_DIR} )
# the next line sets up include and link directories and defines some variables that we will use.
# you can modify the behavior by setting some variables, e.g.
set(QT_USE_QTOPENGL TRUE)
# -> this will cause cmake to include and link against the OpenGL module
include(${QT_USE_FILE})
# the variable "qtproject_SRCS" contains all .cpp files of this project
set(aigoqt_SRCS
)
#ui
set(aigoqt_UIS
)
qt4_wrap_ui(aigoqt_UIS_H ${aigoqt_UIS})
set(CMAKE_INCLUDE_CURRENT_DIR ON)
#moc
qt4_automoc(${aigoqt_SRCS})
#resources
qt4_add_resources(aigoqt_RESOURCES resources)
link_directories(${effector_ABSOLUTE})
include_directories(
${QT_INCLUDE_DIR}
${QT_QTOPENGL_INCLUDE_DIR}
${CMAKE_CURRENT_BINARY_DIR}
#${dgl_ABSOLUTE}
${current_demo_dir}
)
add_executable(aigoqt ${aigoqt_SRCS} ${aigoqt_UIS_H} ${aigoqt_RESOURCES})
target_link_libraries(aigoqt ${QT_LIBRARIES} aigolib)