Added static camera
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2c66c10eed
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@ -3,6 +3,7 @@ project(aigolib)
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set(AIGO_SRCS
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camera.cpp
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quickcam.cpp
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staticcam.cpp
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settings.cpp
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state.cpp
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image.cpp
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@ -9,6 +9,17 @@ Camera::Camera(int width, int height)
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pixels = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, DEPTH, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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}
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Camera::Camera( void )
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: pixels(0)
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{
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//does not initialize anything
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}
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void Camera::init(int width, int height)
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{
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pixels = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, DEPTH, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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}
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Camera::~Camera( void )
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{
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SDL_FreeSurface(pixels);
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@ -12,7 +12,9 @@ class Camera
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SDL_Surface* getSurface ( void ) { return pixels; }
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protected:
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Camera( void );
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SDL_Surface *pixels;
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void init(int width, int height);
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};
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@ -0,0 +1,19 @@
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#include "staticcam.h"
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StaticCam::StaticCam(char *filename)
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: Camera()
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{
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loaded = SDL_LoadBMP(filename);
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init(loaded->w, loaded->h);
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SDL_CreateRGBSurface(SDL_SWSURFACE, loaded->w, loaded->h, 8, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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}
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StaticCam::~StaticCam( void )
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{
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SDL_FreeSurface(loaded);
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}
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void StaticCam::update( void )
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{
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SDL_BlitSurface(loaded, 0, pixels, 0);
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}
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@ -0,0 +1,23 @@
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#ifndef _STATICCAM_H_
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#define _STATICCAM_H_
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#include "camera.h"
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class StaticCam : public Camera
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{
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public:
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StaticCam( char *filename );
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virtual ~StaticCam( void );
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void update( void );
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private:
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SDL_Surface *loaded;
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};
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#endif /* ifndef _QUICKCAM_H_ */
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@ -3,53 +3,29 @@
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#include <state.h>
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#include "image.h"
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#define USESTATICIMAGE
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SDL_Surface *getSurface( void )
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{
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static SDL_Surface *newSurface = NULL;
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if (newSurface == NULL)
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{
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qDebug() << "Now loading bmp...";
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SDL_Surface *surface = SDL_LoadBMP("data/bilde.bmp");
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newSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, surface->w, surface->h,
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8, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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SDL_BlitSurface(surface, 0, newSurface, 0);
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delete surface;
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}
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return newSurface;
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}
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AigoQt::AigoQt(QWidget *parent)
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: QMainWindow(parent)
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{
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setupUi(this);
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#ifndef USESTATICIMAGE
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cam = new Quickcam("/dev/video0");
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#endif
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cam = new StaticCam("data/bilde.bmp");
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timer = new QTimer(this);
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connect(timer, SIGNAL(timeout()), this, SLOT(on_buttonDrawPoints_clicked()));
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timer->start(10);
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copy = Image::copySurface(getSurface());
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copy = Image::copySurface(cam->getSurface());
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}
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AigoQt::~AigoQt( void )
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{
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#ifndef USESTATICIMAGE
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delete cam;
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#endif
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}
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void AigoQt::updateImage( void )
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{
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#ifndef USESTATICIMAGE
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cam->update();
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#endif
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SDL_Surface *s = getSurface();
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SDL_Surface *s = cam->getSurface();
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if (checkThreshold->isChecked()) Image::threshold(s, blackImageThreshold->value(), whiteImageThreshold->value());
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SDL_BlitSurface(s, NULL, copy, NULL);
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@ -75,7 +51,7 @@ void AigoQt::on_buttonSetCorners_clicked( void )
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void AigoQt::on_buttonGenerateState_clicked( void )
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{
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State state = State::generateState(getSurface(), settings);
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State state = State::generateState(cam->getSurface(), settings);
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state.printState();
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}
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@ -99,10 +75,10 @@ void AigoQt::on_buttonDrawPoints_clicked( void )
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for (int j = 0; j < 19; j++)
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{
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point p = State::positionPoint(i, j, settings);
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((uint32_t*)getSurface()->pixels)[p.y*640 + p.x] = 0xffff0000;
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((uint32_t*)cam->getSurface()->pixels)[p.y*640 + p.x] = 0xffff0000;
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}
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}
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SDL_Surface *s = getSurface();
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SDL_Surface *s = cam->getSurface();
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image->setPixmap(QPixmap::fromImage(QImage((uchar*)s->pixels, s->w, s->h, QImage::Format_RGB32)));
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}
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@ -4,6 +4,7 @@
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#include <QMainWindow>
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#include <ui_main.h>
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#include <quickcam.h>
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#include <staticcam.h>
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#include <QTimer>
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#include <settings.h>
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@ -29,7 +30,7 @@ class AigoQt : public QMainWindow, public Ui::AigoQt
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void updateImage();
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private:
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Quickcam *cam;
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StaticCam *cam;
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QTimer *timer;
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Settings settings;
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