Files
hsgj25-growth/growth/CardInjects/Mine/mine.tscn
2025-10-05 13:48:29 +02:00

42 lines
1.2 KiB
Plaintext

[gd_scene load_steps=5 format=3 uid="uid://umv7m1lf4x6b"]
[ext_resource type="Script" uid="uid://b3jims0gq4tg5" path="res://CardInjects/Mine/mine.gd" id="1_mj2xh"]
[ext_resource type="Texture2D" uid="uid://dmq8shsoq55dx" path="res://assets/icons/Mine_symbol.png" id="2_80s1i"]
[sub_resource type="Shader" id="Shader_80s1i"]
code = "shader_type canvas_item;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
COLOR.y = 1.0;
}
//void light() {
// // Called for every pixel for every light affecting the CanvasItem.
// // Uncomment to replace the default light processing function with this one.
//}
"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_56tnn"]
shader = SubResource("Shader_80s1i")
[node name="Mine" type="Node2D"]
script = ExtResource("1_mj2xh")
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_56tnn")
texture = ExtResource("2_80s1i")
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
[node name="Timer" type="Timer" parent="."]
one_shot = true
autostart = true
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]