Files
hsgj25-growth/growth/music_mixer.gd
2025-10-04 20:28:07 +02:00

22 lines
634 B
GDScript

extends Node
func _ready() -> void:
$AudioStreamPlayer.play()
func _on_boss_area_entered(_body: Node2D) -> void:
print_debug("Boss area entered")
if $AudioStreamPlayer["parameters/switch_to_clip"] == "Boss":
print_debug("Already in boss music")
return
$AudioStreamPlayer["parameters/switch_to_clip"] = "-> Boss"
func _on_boss_area_exited(_body: Node2D) -> void:
print_debug("Boss area exited")
if $AudioStreamPlayer["parameters/switch_to_clip"] == "Base":
print_debug("Already in base music")
return
$AudioStreamPlayer["parameters/switch_to_clip"] = "-> Base"