update collision layers, fix player rotation

This commit is contained in:
SondreElg
2025-10-04 20:28:07 +02:00
parent 616d8af501
commit 2c6888ce82
5 changed files with 21 additions and 18 deletions

View File

@@ -21,13 +21,13 @@ script = ExtResource("1_w5q55")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = SubResource("AudioStreamInteractive_lr66j")
[node name="BossArea" type="Area2D" parent="AudioStreamPlayer"]
collision_layer = 0
[node name="BossArea" type="Area2D" parent="."]
collision_layer = 16
collision_mask = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="AudioStreamPlayer/BossArea"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="BossArea"]
scale = Vector2(50, 50)
shape = SubResource("CircleShape2D_khlsn")
[connection signal="area_entered" from="AudioStreamPlayer/BossArea" to="." method="_on_boss_area_entered"]
[connection signal="area_exited" from="AudioStreamPlayer/BossArea" to="." method="_on_boss_area_exited"]
[connection signal="area_entered" from="BossArea" to="." method="_on_boss_area_entered"]
[connection signal="area_exited" from="BossArea" to="." method="_on_boss_area_exited"]