Whatcha doing fractional alpha
This commit is contained in:
@@ -7,6 +7,5 @@ uint gridSize = 200;
|
||||
|
||||
void main()
|
||||
{
|
||||
float col = (int(gl_FragCoord.y) / gridSize + int(gl_FragCoord.x) / gridSize) % 2;
|
||||
color = vec4(col, 0.0f, col, col);
|
||||
color = fragment_colors;
|
||||
}
|
||||
|
||||
@@ -179,56 +179,36 @@ fn main() {
|
||||
|
||||
// == // Set up your VAO around here
|
||||
let vertices = vec![
|
||||
// Triangle 1
|
||||
-0.9, -0.9, 0.0,
|
||||
-0.7, -0.9, 0.0,
|
||||
-0.8, -0.7, 0.0,
|
||||
//Triangle 1
|
||||
0.8, 0.2, 0.2,
|
||||
-0.2, 0.2, 0.2,
|
||||
0.3, -0.8, 0.2,
|
||||
|
||||
// Triangle 2
|
||||
-0.6, -0.2, 0.0,
|
||||
-0.2, -0.5, 0.0,
|
||||
0.4, 0.7, 0.0,
|
||||
// // Triangle 2
|
||||
-0.8, 0.2, 0.2,
|
||||
0.2, 0.2, 0.2,
|
||||
-0.3, -0.8, 0.2,
|
||||
|
||||
// Triangle 3
|
||||
0.5, 0.0, 0.0,
|
||||
0.0, -0.9, 0.0,
|
||||
0.6, -0.9, 0.0,
|
||||
|
||||
// Triangle 4
|
||||
-0.4, 0.9, 0.0,
|
||||
-0.9, 0.4, 0.0,
|
||||
-0.2, 0.2, 0.0,
|
||||
|
||||
// Triangle 5
|
||||
0.9, -0.9, 0.0,
|
||||
0.9, 0.9, 0.0,
|
||||
0.5, 0.9, 0.0,
|
||||
// // Triangle 3
|
||||
// 0.5, 0.0, 0.0,
|
||||
// 0.0, -0.9, 0.0,
|
||||
// 0.6, -0.9, 0.0,
|
||||
];
|
||||
|
||||
let indices = vec![
|
||||
0,1,2,
|
||||
3,4,5,
|
||||
6,7,8,
|
||||
9,10,11,
|
||||
12,13,14
|
||||
0,1,2
|
||||
];
|
||||
|
||||
let colors = vec![
|
||||
1.0, 0.0, 0.0, 1.0,
|
||||
0.0, 1.0, 0.0, 1.0,
|
||||
0.0, 0.0, 1.0, 1.0,
|
||||
1.0, 0.0, 0.0, 1.0,
|
||||
0.0, 1.0, 0.0, 1.0,
|
||||
0.0, 0.0, 1.0, 1.0,
|
||||
1.0, 0.0, 0.0, 1.0,
|
||||
0.0, 1.0, 0.0, 1.0,
|
||||
0.0, 0.0, 1.0, 1.0,
|
||||
1.0, 0.0, 0.0, 1.0,
|
||||
0.0, 1.0, 0.0, 1.0,
|
||||
0.0, 0.0, 1.0, 1.0,
|
||||
1.0, 0.0, 0.0, 1.0,
|
||||
0.0, 1.0, 0.0, 1.0,
|
||||
0.0, 0.0, 1.0, 1.0,
|
||||
1.0, 0.0, 0.0, 0.4,
|
||||
1.0, 0.0, 0.0, 0.4,
|
||||
1.0, 0.0, 0.0, 0.4,
|
||||
0.0, 1.0, 0.0, 0.4,
|
||||
0.0, 1.0, 0.0, 0.4,
|
||||
0.0, 1.0, 0.0, 0.4,
|
||||
0.0, 0.0, 1.0, 0.4,
|
||||
0.0, 0.0, 1.0, 0.4,
|
||||
0.0, 0.0, 1.0, 0.4,
|
||||
];
|
||||
|
||||
let vao_id = unsafe { create_vao(&vertices, &indices, &colors) };
|
||||
|
||||
Reference in New Issue
Block a user