53 lines
2.0 KiB
HTML
53 lines
2.0 KiB
HTML
<!-- HTML -->
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<!DOCTYPE html>
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<html>
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<head>
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<title>Create Game</title>
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</head>
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<body>
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{% if not game_id %}
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<form method="POST" action="/create">
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<div>Fill inn playernames for wanted players ...</div>
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<div>Leave empty for no player ...</div>
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<input type="text" name="player1" placeholder="Player 1" required>
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<input type="text" name="player2" placeholder="Player 2" required>
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<input type="text" name="player3" placeholder="Player 3">
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<input type="text" name="player4" placeholder="Player 4">\
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<!-- Add more input fields for more players -->
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<input type="submit" value="Create Game">
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</form>
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<button onclick="window.history.back();">Back</button>
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<script>
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// Select all player input elements
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var playerInputs = document.querySelectorAll('input[name^="player"]');
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// Attach event listener to each input
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playerInputs.forEach(function(input) {
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input.addEventListener('change', function() {
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var currentValue = this.value;
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console.log(currentValue);
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var isUnique = Array.from(playerInputs).every(function(otherInput) {
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return otherInput === input || otherInput.value !== currentValue;
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});
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if (!isUnique && currentValue !== "") {
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alert('Player names must be unique!');
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// append a number to the name
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this.value = "";
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}
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});
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});
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</script>
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{% endif %}
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{% if game_id %}
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<p>Your game ID is: {{ game_id }}</p>
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<!-- button to redirect to /join/gameid -->
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<a href="/join_game/{{ game_id }}">Join Game</a>
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<script>
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// Save game ID in browser session for auto fill in join page
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sessionStorage.setItem('game_id', '{{ game_id }}');
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alert('Game created with ID: {{ game_id }}');
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</script>
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{% endif %}
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</body>
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</html> |