fixes + style start

This commit is contained in:
Adrian Gunnar Lauterer 2024-02-24 21:33:28 +01:00
parent 956af04671
commit ccbdd92300
Signed by: adriangl
GPG Key ID: D33368A59745C2F0
6 changed files with 321 additions and 68 deletions

40
main.py
View File

@ -5,10 +5,21 @@ import requests
ozai_url = 'http://localhost:8000/api/'
app = Flask(__name__)
# @app.route('/azul.webp')
# def background():
# #return the background image
# return app.send_static_file('azul.webp')
@app.route('/')
def home():
return render_template('home.html')
@app.route('/azul.webp')
def background():
#return the background image
return app.send_static_file('azul.webp')
@app.route('/create', methods=['GET', 'POST'])
def create():
if request.method == 'POST':
@ -25,7 +36,7 @@ def create():
#replace spaces with underscores
player_name = player_name.replace(' ', '_')
# replace illegal characters with nothing
illegal_chars = ['<', '>', '(', ')', '[', ']', ',', '.', 'exec', 'spectator']
illegal_chars = ['<', '>', '(', ')', '[', ']', ',', '.', ':', ';', '-', '/', '|', '\\', 'exec', 'spectator']
for char in illegal_chars:
player_name = player_name.replace(char, '')
if player_name:
@ -37,19 +48,15 @@ def create():
if response.status_code == 200:
game_id = response.json()
print("Game ID:", game_id)
return render_template('create.html', game_id=game_id)
else:
print("Error:", response.status_code, response.text)#log the game id
print('Game ID:', game_id)
#return the game id to the user
return render_template('create.html', game_id=game_id)
pass
return render_template('create.html')
@app.route('/join', methods=['GET', 'POST'])
def join():
if request.method == 'POST':
@ -64,6 +71,9 @@ def join_game(game_id):
#get players from servre api and return them to the user
response = requests.get(ozai_url + 'game/' + game_id)
if response.status_code != 200:
#return error message
return 'Game not found', 404
players = response.json().get('players')
if request.method == 'POST':
@ -85,22 +95,22 @@ def game(game_id, player_name):
source = request.form['source']
color = request.form['color']
destination = request.form['destination']
#convert source to int if it is not market
if source != 'market':
source = int(source)
#convert destination to int if it is not floor
if destination != 'floor':
destination = int(destination)
if source != "market":
source = int(source)-1
if destination != "floor":
destination = int(destination)-1
move = {
'player': player_name,
'player': str(player_name),
'policy': 'strict', # or 'loose' depending on your needs
'color': color,
'color': str(color),
'source': source,
'destination': destination
}
response = requests.put(ozai_url + 'game/' + game_id, json=move)
print(move)
response = requests.put(ozai_url + 'game/' + game_id, json=move)
if response.status_code == 200:
move_status = "Move Successful"
else:

View File

Before

Width:  |  Height:  |  Size: 62 KiB

After

Width:  |  Height:  |  Size: 62 KiB

View File

@ -3,6 +3,65 @@
<html>
<head>
<title>Create Game</title>
<style>
body {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
margin-left: 20vw;
width: 60vw;
background: url({{ url_for('static', filename='azul.webp') }}) no-repeat center center fixed;
-webkit-background-size: cover;
-moz-background-size: cover;
-o-background-size: cover;
background-size: cover;
}
form {
margin-top: 20px;
width: 300px;
margin: 0 auto;
}
input[type="text"] {
padding: 10px;
margin-top: 10px;
width: 100%;
box-sizing: border-box;
border: 2px solid #000;
border-radius: 4px;
}
input[type="submit"] {
padding: 10px;
margin-top: 10px;
width: 100%;
background-color: #0000FF;
color: #fff;
border: none;
border-radius: 4px;
cursor: pointer;
}
input[type="submit"]:hover {
background-color: #000099;
}
button {
padding: 10px;
margin-top: 10px;
background-color: #0000FF;
color: #fff;
border: none;
border-radius: 4px;
cursor: pointer;
}
button:hover {
background-color: #000099;
}
</style>
</head>
<body>
{% if not game_id %}
@ -11,8 +70,8 @@
<div>Leave empty for no player ...</div>
<input type="text" name="player1" placeholder="Player 1" required>
<input type="text" name="player2" placeholder="Player 2" required>
<input type="text" name="player3" placeholder="Player 3">
<input type="text" name="player4" placeholder="Player 4">\
<input type="text" name="player3" placeholder="Player 3" style="background-color: #D3D3D3;">
<input type="text" name="player4" placeholder="Player 4" style="background-color: #D3D3D3;">
<!-- Add more input fields for more players -->
<input type="submit" value="Create Game">
</form>
@ -36,7 +95,7 @@
}
});
});
</script>
</script>
{% endif %}
{% if game_id %}
<p>Your game ID is: {{ game_id }}</p>
@ -44,10 +103,10 @@
<a href="/join_game/{{ game_id }}">Join Game</a>
<script>
// Save game ID in browser session for auto fill in join page
sessionStorage.setItem('game_id', '{{ game_id }}');
alert('Game created with ID: {{ game_id }}');
</script>
//redirect to join game
window.location.href = '/join_game/{{ game_id }}';
</script>
{% endif %}
</body>
</html>

View File

@ -4,6 +4,19 @@
<head>
<title>Game</title>
<style>
a {
display: inline-block;
text-decoration: none;
color: black;
background-color: #c3bfbf;
border-radius: 5px;
font-weight: bold;
font-size: 1.5em; /* increase font size */
}
a:hover {
background-color: #868787;
}
/* flexbox class */
.flex-row {
display: flex;
@ -21,6 +34,56 @@
justify-content:space-around;
flex-direction: column;
}
.factory {
overflow: hidden;
border: 2px solid black;
border-radius: 30%;
display: flex;
justify-content: center;
align-items: center;
/* flex wrap */
flex-direction: row;
flex-wrap: wrap;
height: 5em;
width: 5em;
}
#market {
height: 10em;
width: 10em;
}
/* put the first element in the corner of the factory */
.factory-name {
border-radius: 20%;
margin-top: 0;
margin-left: 0;
position: relative;
top: 0;
left: 0;
border: 2px solid black;
text-align: center;
margin: 0.1em;
width: 1.5em;
height: 1.5em;
overflow: hidden;
text-align: center;
vertical-align: middle;
}
.factory > * {
border-radius: 10%;
border: 1px solid black;
text-align: center;
margin: 0.1em;
width: 1.5em;
height: 1.5em;
overflow: hidden;
text-align: center;
vertical-align: middle;
}
.wall {
/* 5*5 grid */
display: grid;
@ -30,8 +93,8 @@
}
.wall > * {
border: 1px solid black;
width: 1em;
height: 1em;
width: 1.5em;
height: 1.5em;
text-align: center;
margin-top: 0.1em;
}
@ -44,15 +107,18 @@
.pattern_line {
display: flex;
justify-content: right;
flex-direction: row;
flex-direction:row-reverse;
align-items:baseline;
}
.pattern_line > * {
border: 1px solid black;
text-align: center;
margin: 0.1em;
width: 1em;
height: 1em;
width: 1.5em;
height: 1.5em;
overflow: hidden;
text-align: center;
vertical-align: middle;
}
.floor {
display: flex;
@ -63,6 +129,8 @@
.floor > * {
border: 1px solid black;
text-align: center;
width: 1.5em;
height: 1.5em;
}
.blue {
@ -78,7 +146,7 @@
background-color: rgb(93, 93, 93);
}
.white {
background-color:rgb(216, 169, 112);
background-color:rgb(208, 202, 195);
}
.start {
background-color: rgb(255, 1, 238);
@ -87,38 +155,45 @@
</style>
</head>
<body>
<h1>Game</h1>
<p>Game ID: {{ game_id }}</p>
<div class="flex-row">
<p>Number of Players: {{ gamestate.n_players }}</p>
<p>Current Player: {{ gamestate.current_player }}</p>
<p>Starting Player: {{ gamestate.starting_player }}</p>
<p>Player Names: {{ gamestate.player_names | join(', ') }}</p>
<p>Game Status: {% if gamestate.game_end %}Ended{% else %}Active{% endif %}</p>
<p>Rounds: {{ gamestate.rounds }}</p>
<p>Days: {{ gamestate.days }}</p>
</div>
<h2>Market</h2>
<div class="flex-row">
{% for color, number in gamestate.market.items() %}
<div class="{{ color }}">{{ color }}: {{ number }}</div>
{% endfor %}
</div>
<div class="flex-row">
{% for factory in gamestate.factories %}
<div class="flex-row">
<h2>factory: {{ loop.index }}</h2>
{% for color, number in factory.items() %}
<div class="{{ color }}">{{ color }}: {{ number }}</div>
{% endfor %}
<!-- market -->
<div class="flex-col">
<div class="factory-name">M</div>
<div class="factory" id="market">
{% for color, number in gamestate.market.items() %}
{% if number > 0 %}
{% for i in range(0, number) %}
<div onclick="selectTile(this)" class="{{ color }}">{{ color[:1] }}</div>
{% endfor %}
{% endif %}
{% endfor %}
</div>
</div>
<!-- factories -->
{% for factory in gamestate.factories %}
<div class="flex col">
<div class="factory-name">{{ loop.index }}</div>
<div class="factory" id="factory{{ loop.index }}">
{% for color, number in factory.items() %}
{% if number > 0 %}
{% for i in range(0, number) %}
<div onclick="selectTile(this)" class="{{ color }}">{{ color[:1] }}</div>
{% endfor %}
{% endif %}
{% endfor %}
</div>
</div>
{% endfor %}
</div>
<h1>Players:</h1>
<div class="flex-row">
{% for name, player_data in gamestate.players.items() %}
@ -129,8 +204,11 @@
{% else %}
<h2>{{ name }}</h2>
{% endif %}
{% if gamestate.current_player == name %}
<p>(current)</p>
{% endif %}
{% if player_data.ready %}
<p>Ready: {{ player_data.ready }}</p>
<p>Ready</p>
{% endif %}
<p>Points: {{ player_data.points }}</p>
</div>
@ -140,36 +218,63 @@
<!-- <h3>Pattern Lines</h3> -->
{% for line in player_data.pattern_lines %}
<div class="pattern_line">
<!-- TODO: Fix this to not fill empty spaces. -->
{% for i in range(0, loop.index) %}
<div class="{{ line.color }}">{% if line.color %}{{ line.color }}{% else %}{{ '_' }}{% endif %}</div>
{% endfor %}
</div>
{% if line.number > i %}
<div class="{{ line.color }}">{{ line.color[:1] }}</div>
{% else %}
<div>_</div>
{% endif %}
{% endfor %}
</div>
{% endfor %}
</div>
<div class="flex-col">
<!-- <h3>Wall</h3> -->
<div class="wall">
{% for row in player_data.wall %}
{% for cell in row %}
<div class="{{ cell }}">{% if cell %}{{ cell }}{% else %}{{ '_' }}{% endif %}</div>
<div class="{{ cell }}">{% if cell %}{{ cell[:1] }}{% else %}{{ '_' }}{% endif %}</div>
{% endfor %}
{% endfor %}
</div>
</div>
</div>
<h3>Floor</h3>
<div class="flex-row">
<div style="width: 0.7em;">1</div>
<div style="width: 0.7em;">1</div>
<div style="width: 0.7em;">2</div>
<div style="width: 0.7em;">2</div>
<div style="width: 0.7em;">2</div>
<div style="width: 0.7em;">3</div>
<div style="width: 0.7em;">3</div>
</div>
<div class="floor">
{% set floor_count = 0 %}
{% for color, number in player_data.floor.items() %}
<div class="{{ color }}">{{ color }}: {{ number }}</div>
{% if number > 0 %}
{% set floor_count = floor_count + number %}
{% for i in range(0, number) %}
<div class="{{ color }}">{{ color[:1] }}</div>
{% endfor %}
{% endif %}
{% endfor %}
{% if floor_count < 7 %}
{% set floor_blank_tiles = 7 - floor_count %}
{% for i in range(0, floor_blank_tiles) %}
<div>_</div>
{% endfor %}
{% endif %}
</div>
</div>
{% endfor %}
</div>
{% if player_name %}
<h1>Play area</h1>
<p>Playing as: {{ player_name }}</p>
@ -194,16 +299,20 @@
<label for="destination">Destination:</label>
<select id="destination" name="destination">
<option value="0">Pattern Line 1</option>
<option value="1">Pattern Line 2</option>
<option value="2">Pattern Line 3</option>
<option value="3">Pattern Line 4</option>
<option value="4">Pattern Line 5</option>
<option value="1">Pattern Line 1</option>
<option value="2">Pattern Line 2</option>
<option value="3">Pattern Line 3</option>
<option value="4">Pattern Line 4</option>
<option value="5">Pattern Line 5</option>
<option value="floor">Floor</option>
</select>
<input type="submit" value="Submit Move">
</form>
<!-- button to go to next player -->
{% set current_index = gamestate.player_names.index(player_name) %}
{% set next_index = current_index + 1 if current_index + 1 < gamestate.player_names|length else 0 %}
<a href="/game/{{ game_id }}/player/{{ gamestate.player_names[next_index] }}">Next Player</a>
{% if move_status %}
<div>{{ move_status }}</div>
@ -217,6 +326,43 @@
console.log('Game ID: {{ game_id }}');
console.log('Player Name: {{ player_name }}');
console.log('Gamestate: {{ gamestate }}');
function selectTile(tile) {
var source = tile.parentElement.id;
if (source == 'market') {
source = 'market';
}else {
source = source.replace('factory', '');
}
var color = tile.getAttribute('class');
console.log('Selected tile: ' + color + ' from ' + source);
//get elements of the form
var sourceElement = document.getElementById('source');
var colorElement = document.getElementById('color');
//select the selected source and color
console.log(sourceElement);
console.log(colorElement);
//find the element in the dropdowns with the same value as the source and color
var sourceOption = sourceElement.querySelector('option[value="' + source + '"]');
var colorOption = colorElement.querySelector('option[value="' + color + '"]');
console.log(sourceOption);
console.log(colorOption);
//set the selected attribute to true
sourceOption.selected = true;
colorOption.selected = true;
}
function select_pattern_line(pattern_line) {
pattern_line = pattern_line.getAttribute('pattern_line');
console.log('Selected pattern line: ' + pattern_line);
var destinationElement = document.getElementById('destination');
var destinationOption = destinationElement.querySelector('option[value="' + pattern_line + '"]');
destinationOption.selected = true;
}
</script>

File diff suppressed because one or more lines are too long

View File

@ -4,12 +4,46 @@
<head>
<title>Ozai webui:Join Game</title>
<style>
* {
box-sizing: border-box;
margin-left: 3em;
}
body {
font-family: Arial, sans-serif;
margin: 0;
padding: 0;
}
ul {
list-style-type: none;
padding: 0;
}
li {
margin-bottom: 10px;
}
form {
margin-top: 20px;
}
select, input[type="submit"] {
padding: 10px;
margin-top: 10px;
}
input[type="submit"] {
background-color: #3779fd;
border: none;
text-decoration: none;
margin: 4px 2px;
cursor: pointer;
}
</style>
</head>
<body>
{% if game_id %}
<p>Selected game to join is: {{ game_id }}</p>
<p>Selected game to join is: <strong>{{ game_id }}</strong></p>
{% endif %}
{% if players %}
@ -22,8 +56,7 @@
<!-- form to select one player to play as, or to select spectator too play as -->
<form method="POST" action="/join_game/{{ game_id }}">
<select name="player">
<option value="" selected disabled>Select player</option>
<option value="spectator">Spectator</option>
<option value="spectator" selected>Spectator</option>
{% for player in players %}
<option value="{{ player }}">{{ player }}</option>
{% endfor %}