global
This commit is contained in:
parent
ccbdd92300
commit
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26
main.py
26
main.py
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@ -36,7 +36,7 @@ def create():
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#replace spaces with underscores
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#replace spaces with underscores
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player_name = player_name.replace(' ', '_')
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player_name = player_name.replace(' ', '_')
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# replace illegal characters with nothing
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# replace illegal characters with nothing
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illegal_chars = ['<', '>', '(', ')', '[', ']', ',', '.', ':', ';', '-', '/', '|', '\\', 'exec', 'spectator']
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illegal_chars = ['<', '>', '(', ')', '[', ']', ',', '.', ':', ';', '-', '/', '|', '\\','=', 'exec', 'spectator']
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for char in illegal_chars:
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for char in illegal_chars:
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player_name = player_name.replace(char, '')
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player_name = player_name.replace(char, '')
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if player_name:
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if player_name:
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@ -90,6 +90,7 @@ def game(game_id, player_name):
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gamestate = requests.get(ozai_url + 'game/' + game_id).json()
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gamestate = requests.get(ozai_url + 'game/' + game_id).json()
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move_status = False
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move_status = False
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#if a move was made.
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if request.method == 'POST':
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if request.method == 'POST':
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source = request.form['source']
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source = request.form['source']
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@ -116,16 +117,17 @@ def game(game_id, player_name):
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else:
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else:
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move_status = response.text
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move_status = response.text
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#dont send player parameter if the player is a spectator
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if player_name == 'spectator':
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while True:
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gamestate = requests.get(ozai_url + 'game/' + game_id).json()
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if player_name == 'spectator':
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return render_template('game.html', game_id=game_id, gamestate=gamestate)
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gamestate = requests.get(ozai_url + 'game/' + game_id).json()
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elif player_name in gamestate['players']:
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return render_template('game.html', game_id=game_id, gamestate=gamestate)
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gamestate = requests.get(ozai_url + 'game/' + game_id + '?player=' + player_name).json()
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elif player_name in gamestate['players']:
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return render_template('game.html', game_id=game_id, gamestate=gamestate, player_name=player_name, move_status=move_status)
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gamestate = requests.get(ozai_url + 'game/' + game_id + '?player=' + player_name).json()
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else:
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return render_template('game.html', game_id=game_id, gamestate=gamestate, player_name=player_name, move_status=move_status)
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return 'Player not found', 404
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else:
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return 'Player not found', 404
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return 'Player not found', 404
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if __name__ == '__main__':
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if __name__ == '__main__':
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app.run(debug=True)
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app.run(debug=True, host='0.0.0.0', port=5000)
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@ -133,6 +133,22 @@
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height: 1.5em;
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height: 1.5em;
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}
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}
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.blue_bg {
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background-color: rgb(49, 157, 245, 0.5);
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}
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.yellow_bg {
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background-color: rgb(245, 245, 10, 0.5);
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}
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.red_bg {
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background-color: rgb(255, 0, 0, 0.5);
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}
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.black_bg {
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background-color: rgb(93, 93, 93, 0.5);
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}
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.white_bg {
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background-color:rgb(208, 202, 195, 0.5);
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}
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.blue {
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.blue {
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background-color: rgb(49, 157, 245);
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background-color: rgb(49, 157, 245);
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}
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}
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@ -231,11 +247,14 @@
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</div>
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</div>
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<div class="flex-col">
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<div class="flex-col">
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<!-- <h3>Wall</h3> -->
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<!-- <h3>Wall</h3> -->
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<div class="wall">
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<div class="wall">
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{% set colors_base = ['blue', 'yellow', 'red', 'black', 'white'] %}
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{% for row in player_data.wall %}
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{% for row in player_data.wall %}
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{% for cell in row %}
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{% set colors = colors_base[-loop.index0:] + colors_base[:-loop.index0] %}
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<div class="{{ cell }}">{% if cell %}{{ cell[:1] }}{% else %}{{ '_' }}{% endif %}</div>
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{% for cell in row %}
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{% endfor %}
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{% set color = colors[loop.index0] + "_bg" %}
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<div class="{{ color }}">{% if cell %}{{ color[:1] }}{% else %}{{ '_' }}{% endif %}</div>
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{% endfor %}
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{% endfor %}
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{% endfor %}
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</div>
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</div>
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</div>
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</div>
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