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OpenGL_Intro
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dafbf80c1e524f66645b2bf2552baf9aa2f8d9a7
OpenGL_Intro
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Adrian G L
2820240980
fix: compute and use normal matrix for correct normal transformations in shader
2025-10-02 12:16:44 +02:00
..
simple.frag
feat: add Lambertian lighting to fragment shader for surface shading
2025-10-02 01:29:03 +02:00
simple.vert
fix: compute and use normal matrix for correct normal transformations in shader
2025-10-02 12:16:44 +02:00