Files
OpenGL_Intro/shaders/simple.frag
Michael Gimle 555f49180c shaders
2020-08-22 08:00:05 +02:00

8 lines
93 B
GLSL

#version 430 core
out vec4 color;
void main()
{
color = vec4(1.0f, 1.0f, 1.0f, 1.0f);
}