This commit is contained in:
Michael Gimle
2020-08-22 08:00:05 +02:00
parent 4b6295a6f7
commit 555f49180c
2 changed files with 14 additions and 22 deletions

View File

@@ -1,8 +1,8 @@
#version 460 core
layout(binding = 0) uniform sampler2D t;
in vec3 vColor;
in vec2 vUv;
#version 430 core
out vec4 color;
void main() {
color = vec4(vUv, 0, 1.0f);
void main()
{
color = vec4(1.0f, 1.0f, 1.0f, 1.0f);
}

View File

@@ -1,16 +1,8 @@
#version 460 core
layout (location = 0) in vec3 pos;
layout (location = 1) in vec3 iColor;
layout (location = 2) in vec2 uv;
layout (location = 0) uniform float val;
// layout (location = 0) uniform mat4 P;
// layout (location = 1) uniform mat4 V;
// layout (location = 2) uniform mat4 M;
out vec3 vColor;
out vec2 vUv;
void main() {
// gl_Position = P * V * M * vec4(pos.xyz, 1.0f);
gl_Position = vec4(pos.x, pos.y + val, pos.z, 1.0f);
vColor = iColor;
vUv = uv;
}
#version 430 core
in vec3 position;
void main()
{
gl_Position = vec4(position, 1.0f);
}