Files
pvvmud/util/asc2bog/parse.c
2025-03-05 08:37:43 +01:00

245 lines
6.6 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "globals.h"
#include "parse.h"
TreeNode_t * linkNode(TreeNode_t * n1, TreeNode_t * n2){
TreeNode_t * t = n1;
if (t != NULL) {
while (t->sibling != NULL)
t = t->sibling;
t->sibling = n2;
return n1;
} else return n2;
}
TreeNode_t * newGeometry(TreeNode_t * head, TreeNode_t * object){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = GeometryK;
treeNode->child[0] = head;
treeNode->child[1] = object;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newHead(){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = HeadK;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newFloat(float value){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = FloatK;
treeNode->attr.value = value;
return treeNode;
}
TreeNode_t * newObject(TreeNode_t * head, TreeNode_t * objGeo){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = ObjectK;
treeNode->child[0] = head;
treeNode->child[1] = objGeo;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newTriMesh(TreeNode_t * triMeshHead, TreeNode_t * vertexList, TreeNode_t * faceList){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = TriMeshK;
treeNode->child[0] = triMeshHead;
treeNode->child[1] = vertexList;
treeNode->child[2] = faceList;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newNum(int num){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = NumK;
treeNode->attr.num = num;
return treeNode;
}
TreeNode_t * newObjectHead(char * name){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = ObjectHeadK;
treeNode->attr.name = name;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newTriMeshHead(TreeNode_t * vertexNum, TreeNode_t * faceNum, int mapped){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = TriMeshHeadK;
treeNode->child[0] = vertexNum;
treeNode->child[1] = faceNum;
treeNode->sibling = NULL;
treeNode->attr.mapped = mapped;
return treeNode;
}
TreeNode_t * newVertex(TreeNode_t * num, TreeNode_t * v1, TreeNode_t * v2, TreeNode_t * v3){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = VertexK;
treeNode->child[0] = num;
treeNode->child[1] = v1;
treeNode->child[2] = v2;
treeNode->child[3] = v3;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newUVMapping(TreeNode_t * u, TreeNode_t * v){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = UVMappingK;
treeNode->child[0] = u;
treeNode->child[1] = v;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newFace(TreeNode_t * num, TreeNode_t * v1, TreeNode_t * v2, TreeNode_t * v3){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = FaceK;
treeNode->child[0] = num;
treeNode->child[1] = v1;
treeNode->child[2] = v2;
treeNode->child[3] = v3;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newMaterial(char * name){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = MaterialK;
treeNode->attr.name = name;
treeNode->sibling = NULL;
return treeNode;
}
TreeNode_t * newSmoothing(TreeNode_t * smoothing){
TreeNode_t * treeNode = (TreeNode_t *)malloc( sizeof (TreeNode_t) );
treeNode->nodeKind = SmoothingK;
treeNode->child[0] = smoothing;
treeNode->sibling = NULL;
return treeNode;
}
void printTree(TreeNode_t * node){
if (node == NULL) return;
switch (node->nodeKind){
case GeometryK:
printf("Geometry {\n");
printTree(node->child[0]);
printTree(node->child[1]);
printf("}\n");
break;
case HeadK:
printf("\tHead\n");
break;
case FloatK:
printf("%f",node->attr.value);
break;
case ObjectK:
printf("\tObject = [\n");
printTree(node->child[0]);
printTree(node->child[1]);
printf("\t];\n");
printTree(node->sibling);
break;
case ObjectHeadK:
printf("\t\tHead %s\n",node->attr.name);
break;
case TriMeshK:
printf("\t\tTri-Mesh [\n");
printTree(node->child[0]);
printTree(node->child[1]);
printTree(node->child[2]);
printf("\t\t];\n");
break;
case TriMeshHeadK:
printf("\t\t\tHead ( ");
printTree(node->child[0]);
printf(", ");
printTree(node->child[1]);
printf(", %i)\n",node->attr.mapped);
break;
case NumK:
printf("%i",node->attr.num);
if (node->sibling != NULL){
printf(", ");
printTree(node->sibling);
}
break;
case VertexK:
printf("\t\t\tXYZ ( ");
printTree(node->child[0]);
printf(": ");
printTree(node->child[1]);
printf(", ");
printTree(node->child[2]);
printf(", ");
printTree(node->child[3]);
printf(")\n");
if (node->sibling != NULL) {
printTree(node->sibling);
}
break;
case UVMappingK:
printf("\t\t\tUV ( ");
printTree(node->child[0]);
printf(", ");
printTree(node->child[1]);
printf(")\n");
if (node->sibling != NULL) {
printTree(node->sibling);
}
break;
case FaceK:
printf("\t\t\tFace( ");
printTree(node->child[0]);
printf(": ");
printTree(node->child[1]);
printf(", ");
printTree(node->child[2]);
printf(", ");
printTree(node->child[3]);
printf(")\n");
if (node->sibling != NULL) {
printTree(node->sibling);
}
break;
case MaterialK:
printf("\t\t\tMaterial = \"%s\"\n",node->attr.name);
printTree(node->sibling);
break;
case SmoothingK:
printf("\t\t\tSmoothing = ");
printTree(node->child[0]);
printf("\n");
printTree(node->sibling);
break;
}
}