Files
pvvmud/worldsrv/worldsrv.H
2025-03-05 08:37:43 +01:00

90 lines
2.6 KiB
C++

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _WORLDSRV_H
#define _WORLDSRV_H
#include "timekeeper.H"
#include "worldclisrvsocket.H"
#include "worldsrvsrvsocket.H"
#include "objectlist.H"
#include "worldgos.H"
#include "worldsrvworld.H"
#include "option.H"
class CWorldCliManager;
class CWorldSrvManager;
class CWorldSrv : public CTimeKeeperItem {
CTimeKeeper * m_timeKeeper;
CWorldCliSrvSocket * m_cliSocket;
CWorldSrvSrvSocket * m_srvSocket;
CObjectList * m_cliManagerList;
// Don't allow a list of servers
CWorldSrvManager * m_srvManager;
CWorldGOS * m_worldGOS;
CWorldSrvWorld * m_world;
public:
CWorldSrv(COption *option);
virtual ~CWorldSrv();
CWorldSrvWorld* getWorld(){ return m_world; }
void setGOS(CInetAddress & gosAddress);
CInetAddress &getAddress();
DWORD getTime();
virtual int timeKeeperHB();
void addCliManager( CWorldCliManager * cliManager );
void removeCliManager( CWorldCliManager * cliManager );
void addSrvManager( CWorldSrvManager * srvManager );
void removeSrvManager( CWorldSrvManager * srvManager );
void startSrvSocket();
void stopSrvSocket();
void quit();
void restart();
void run();
void createWorld();
// void addCell( DWORD cellId, DWORD geometryId );
// void removeCell( DWORD cellId );
void addObject( DWORD objectId, DWORD geometryId, DWORD parentId,
const CPosition & position, const CDirection & direction );
void removeObject( DWORD objectId, DWORD parentId );
void addPVCell( DWORD cellId, DWORD PVCellId, const CPosition & position );
void updatePosition( DWORD objectId, const CPosition& position);
void updateDirection( DWORD objectId, const CDirection& direction);
void updateHierarchy( DWORD objectId, DWORD parentId);
void rotate( DWORD objectId, const CDirection& angleSpeed);
};
#endif // _WORLDSRV_H