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2025-03-05 08:37:43 +01:00

369 lines
8.5 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "server.H"
#include <iostream.h>
#include "mud.H"
//#include "cell.H"
//#include "area.H"
#include "srvgosmanager.H"
#include "option.H"
CMud::CMud(COption *option){
TRACE_CREATE("Mud");
m_option = option;
m_userDB = new CUserDB(m_option->getString("userdb"));
m_mudTime = 0;
m_timeKeeper = new CTimeKeeper();
m_markedClient = FALSE;
m_markedGOS = FALSE;
m_markedWorld = FALSE;
m_clientList = new CObjectList();
m_gosList = new CObjectList();
m_worldList = new CObjectList();
m_clientSocket = new CMudSrvSocket(this,option->getInt("port"),m_timeKeeper);
m_GOSSocket = new CSrvGOSSrvSocket(this,option->getInt("gos_port"),
m_timeKeeper);
m_worldSocket =new CSrvWorldSrvSocket(this,option->getInt("world_port"),
m_timeKeeper);
m_timeKeeper->addHeartBeat(SCHEDULE_INTERVAL,this);
m_gos = NULL;
m_geoCache = new CSrvGEOCache(this);
}
CMud::~CMud(){
TRACE_DELETE("Mud");
if (m_clientList != NULL) {
m_clientList->deleteAll();
delete m_clientList;
}
if (m_gosList != NULL) {
m_gosList->deleteAll();
delete m_gosList;
}
if (m_clientSocket != NULL) delete m_clientSocket;
if (m_GOSSocket != NULL) delete m_GOSSocket;
if (m_world != NULL) delete m_world;
if (m_gos != NULL) delete m_gos;
}
CSrvWorld * CMud::getWorld(){
return m_world;
}
COption * CMud::getOption(){
return m_option;
}
CUserDB * CMud::getUserDB(){
return m_userDB;
}
void CMud::addClient(CClientManager * client){
m_clientList->addLast(client);
}
void CMud::removeClient(CClientManager * client){
m_clientList->remove(client);
}
void CMud::checkMarkedClient(){
CObjectListItem * item = m_clientList->getFirst();
while (item != NULL){
CClientManager * client = (CClientManager*)item->getObject();
item = item->getNext();
if (client->getQuit()){
removeClient(client);
delete client;
}
}
}
void CMud::addGOS(CSrvGOSManager * gos){
m_gosList->addLast(gos);
}
void CMud::removeGOS(CSrvGOSManager * gos){
m_gosList->remove(gos);
}
void CMud::checkMarkedGOS(){
CObjectListItem * item = m_gosList->getFirst();
while (item != NULL){
CSrvGOSManager * gos = (CSrvGOSManager*)item->getObject();
item = item->getNext();
if (gos->getOnLine()){
// First time this it true notify everybody that are waiting for a GOS.
if (m_gos == NULL){
try {
m_gos = new CSrvGOS(this,m_timeKeeper,gos->getAddress());
} catch (CException * e){
cdebug << *e << "\nERROR: Failed to connect to gos: "
<< gos->getAddress()->getAddressString() << "\n";
delete e;
}
}
gos->setRunning();
}
if (gos->getQuit()){
cdebug << "Removing GOS from server\n";
removeGOS(gos);
delete gos;
// Remove gos: Have to include a test to check if this is the gos
// that went down.
if (m_gos != NULL){
delete m_gos;
m_gos = NULL;
}
}
}
}
CInetAddress * CMud::getGOSAddress(){
CSrvGOSManager * foundGOS = NULL;
int foundNum;
CObjectListItem * item = m_gosList->getFirst();
while (item != NULL){
CSrvGOSManager * gos = (CSrvGOSManager*)item->getObject();
item = item->getNext();
if (gos->getRunning()){
if ((foundGOS == NULL) || (gos->getNumClients() < foundNum)){
foundNum = gos->getNumClients();
foundGOS = gos;
}
}
}
if (foundGOS != NULL){
foundGOS->addNumClients();
return foundGOS->getAddress();
}
return NULL;
}
int CMud::freeGOSAddress(CInetAddress * address){
CObjectListItem * item = m_gosList->getFirst();
while (item != NULL){
CSrvGOSManager * gos = (CSrvGOSManager*)item->getObject();
item = item->getNext();
if (gos->getAddress() == address){
gos->addNumClients(-1);
return TRUE;
}
}
return FALSE;
}
void CMud::addWorld(CSrvWorldManager * worldSrv){
m_worldList->addLast(worldSrv);
}
void CMud::removeWorld(CSrvWorldManager * worldSrv){
m_worldList->remove(worldSrv);
if (m_world != NULL) m_world->removeListener( worldSrv );
}
void CMud::checkMarkedWorld(){
CObjectListItem * item = m_worldList->getFirst();
while (item != NULL){
CSrvWorldManager * worldSrv = (CSrvWorldManager*)item->getObject();
item = item->getNext();
if (worldSrv->getOnLine()){
// First time this it true notify everybody that are waiting for a
// world server.
if (m_world != NULL){
m_world->addListener( worldSrv );
m_world->sendWorld( worldSrv );
}
worldSrv->setRunning();
}
if (worldSrv->getQuit()){
cdebug << "Removing WorldSrv from server\n";
removeWorld(worldSrv);
delete worldSrv;
}
}
}
CInetAddress * CMud::getWorldSrvAddress(){
CSrvWorldManager * foundWorld = NULL;
int foundNum;
CObjectListItem * item = m_worldList->getFirst();
while (item != NULL){
CSrvWorldManager * worldSrv = (CSrvWorldManager*)item->getObject();
item = item->getNext();
if (worldSrv->getRunning()){
if ((foundWorld == NULL) || (worldSrv->getNumClients() < foundNum)){
foundNum = worldSrv->getNumClients();
foundWorld = worldSrv;
}
}
}
if (foundWorld != NULL){
foundWorld->addNumClients();
return foundWorld->getAddress();
}
return NULL;
}
int CMud::freeWorldAddress(CInetAddress * address){
CObjectListItem * item = m_worldList->getFirst();
while (item != NULL){
CSrvWorldManager * worldSrv = (CSrvWorldManager*)item->getObject();
item = item->getNext();
if (worldSrv->getAddress() == address){
worldSrv->addNumClients(-1);
return TRUE;
}
}
return FALSE;
}
int CMud::timeKeeperHB(){
m_mudTime ++;
// cdebug << "Schedule Mud Time = " << m_mudTime << " tics\n";
if (m_markedClient){
checkMarkedClient();
m_markedClient = FALSE;
}
if (m_markedGOS){
checkMarkedGOS();
m_markedGOS = FALSE;
}
if (m_markedWorld){
checkMarkedWorld();
m_markedWorld = FALSE;
}
// m_world->animate( (double)SCHEDULE_INTERVAL / 1000.0 );
m_world->animate( );
return TRUE;
}
void CMud::loadWorld(){
m_world = newWorld();
createWorld(m_world);
CObjectListItem * item = m_worldList->getFirst();
while (item != NULL){
CSrvWorldManager * worldSrv = (CSrvWorldManager*)item->getObject();
item = item->getNext();
if (worldSrv->getRunning())
m_world->addListener(worldSrv);
}
}
CSrvWorld * CMud::newWorld(){
return new CSrvWorld(this);
}
void CMud::createWorld(CSrvWorld * world){
cdebug << "CreateWorld not overloaded!\n";
}
void CMud::run(){
loadWorld();
m_timeKeeper->mainLoop();
}
void CMud::stop(){
m_timeKeeper->stopLoop();
}
void CMud::request(int requestType,int requestId){
if (m_gos != NULL) m_gos->request(requestType,requestId);
}
void CMud::error(){
}
void CMud::geometry(CGeometry * geometry){
CGeometry * geo = (CGeometry*)m_geoCache->add(geometry->getId(),geometry);
if (geo != NULL) delete geo;
// char name[256];
// sprintf(name,"tmp/%i.geo",geometry->getId());
// FILE * geofile = fopen(name,"w");
// geometry->writeBOG(geofile);
// fclose(geofile);
}
void CMud::material(CMaterial * material){
delete material;
}
void CMud::texture(CTexture * texture){
delete texture;
}
CGeometry * CMud::getGeometry(DWORD geometryId){
return (CGeometry*)m_geoCache->get(geometryId);
}
///////////////////////////////////////////////////////////////////////////////
// chatMessage
// Send a message to every client connected
///////////////////////////////////////////////////////////////////////////////
void CMud::chatMessage(const char * message){
CObjectListItem * item = m_clientList->getFirst();
while (item != NULL){
CClientManager * client = (CClientManager*)item->getObject();
item = item->getNext();
client->sendMsg( message );
}
}