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2025-03-05 08:37:43 +01:00

100 lines
2.4 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "pvvmud.H"
#include "cellpvs.H"
#include "worldworld.H"
#include "worldobject.H"
CPVCell::CPVCell(DWORD cellId, const CPosition & position){
m_cellId = cellId;
m_position = position;
}
DWORD CPVCell::getCellId(){
return m_cellId;
}
CPosition CPVCell::getPosition(){
return m_position;
}
CCellPVS::CCellPVS(CWorldWorld * world){
m_world = world;
}
CWorldWorld * CCellPVS::getWorld(){
return m_world;
}
CPVCell* CCellPVS::addPVCell(DWORD cellId, const CPosition & position){
CPVCell * pvCell = new CPVCell(cellId,position);
addLast((CObject*)pvCell);
return pvCell;
}
CObjectListItem * CCellPVS::getFirstPVCell(){
return getFirst();
}
CPosition CCellPVS::getPVCellPosition(CWorldObject * cell){
CPosition position;
CObjectListItem * item = getFirstPVCell();
while (item != NULL){
CPVCell * pvCell = (CPVCell*)item->getObject();
if (pvCell->getCellId() == cell->getObjectId()){
return pvCell->getPosition();
}
item = item->getNext();
}
return position;
}
CWorldObject * CCellPVS::findCell(CPosition * position){
cdebug << "Check if pos : " << *position << "\n";
CObjectListItem * item = getFirstPVCell();
while (item != NULL){
CPVCell * pvCell = (CPVCell*)item->getObject();
CWorldObject * cell;
cell = getWorld()->getObject(pvCell->getCellId());
CPosition newpos = *position - pvCell->getPosition();
cdebug << "Check " << cell->getName() << " Pos : " << newpos << "\n";
if (cell->checkPosition(newpos)){
*position = newpos;
return cell;
}
item = item->getNext();
}
return NULL;
}