53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
/*
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* PVVMUD a 3D MUD
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* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef _OBJECTARRAY_H
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#define _OBJECTARRAY_H
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#include "object.H"
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class CObjectArray : public CObject {
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int m_size; // Array size
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int m_num; // Number of objects stored in array
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int m_grow; // Grow array with this number
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// 0 : Don't grow array
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// -1: Double size of array (DEFAULT)
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CObject **m_array; // Array holding objects
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public:
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CObjectArray();
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CObjectArray(int size);
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CObjectArray(int size,int grow);
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virtual ~CObjectArray();
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void deleteList(); // Delete all list items
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void deleteAll(); // Delete all list items and objects
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int add(CObject * obj); // Add object at end of array
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void insert(int index,CObject * obj);
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void set(int index,CObject * obj);
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CObject* getItem(int index);
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void remove(CObject * obj);
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void remove(int index);
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int getNumElements();
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};
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#endif /* _OBJECTARRAY_H */
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